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ASYLUM: fix screen not going completely black when counting in H&S game
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@ -2395,8 +2395,8 @@ bool Scene::drawScene() {
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_vm->screen()->clearGraphicsInQueue();
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if (getSharedData()->getFlag(kFlagRedraw)) {
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_vm->screen()->clear();
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if (getSharedData()->getFlag(kFlagSkipDrawScene)) {
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_vm->screen()->fillRect(0, 0, 640, 480, 0);
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return false;
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}
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