ASYLUM: fix screen not going completely black when counting in H&S game

This commit is contained in:
alxpnv 2021-05-26 14:22:52 +03:00
parent 704afa6d95
commit c8fb754319

View File

@ -2395,8 +2395,8 @@ bool Scene::drawScene() {
_vm->screen()->clearGraphicsInQueue();
if (getSharedData()->getFlag(kFlagRedraw)) {
_vm->screen()->clear();
if (getSharedData()->getFlag(kFlagSkipDrawScene)) {
_vm->screen()->fillRect(0, 0, 640, 480, 0);
return false;
}