WINTERMUTE: Avoid passing BasePoint by-value

This commit is contained in:
Einar Johan Trøan Sømåen 2013-04-17 16:45:14 +02:00
parent 5be672a8f4
commit c93a9c4805
2 changed files with 2 additions and 2 deletions

View File

@ -420,7 +420,7 @@ bool AdScene::isWalkableAt(int x, int y, bool checkFreeObjects, BaseObject *requ
//////////////////////////////////////////////////////////////////////////
int AdScene::getPointsDist(BasePoint p1, BasePoint p2, BaseObject *requester) {
int AdScene::getPointsDist(const BasePoint &p1, const BasePoint &p2, BaseObject *requester) {
double xStep, yStep, x, y;
int xLength, yLength, xCount, yCount;
int x1, y1, x2, y2;

View File

@ -153,7 +153,7 @@ public:
BaseArray<AdRotLevel *> _rotLevels;
virtual bool restoreDeviceObjects();
int getPointsDist(BasePoint p1, BasePoint p2, BaseObject *requester = nullptr);
int getPointsDist(const BasePoint &p1, const BasePoint &p2, BaseObject *requester = nullptr);
// scripting interface
virtual ScValue *scGetProperty(const Common::String &name);