SCUMM: Fix bug #6817 (V1 Actors drawn 1 line too high)

This commit is contained in:
Robert Crossfield 2016-12-27 10:21:23 +11:00
parent 485f26e4d6
commit c95b6a9f8d

View File

@ -114,6 +114,10 @@ byte ClassicCostumeRenderer::mainRoutine(int xmoveCur, int ymoveCur) {
v1.x = _actorX;
v1.y = _actorY;
// V0/V1 games are off by 1
if (_vm->_game.version <= 1)
v1.y += 1;
if (use_scaling) {
/* Scale direction */