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SCUMM: Fix bug #6817 (V1 Actors drawn 1 line too high)
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@ -114,6 +114,10 @@ byte ClassicCostumeRenderer::mainRoutine(int xmoveCur, int ymoveCur) {
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v1.x = _actorX;
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v1.y = _actorY;
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// V0/V1 games are off by 1
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if (_vm->_game.version <= 1)
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v1.y += 1;
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if (use_scaling) {
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/* Scale direction */
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