added some comments; fixed #558310

svn-id: r4391
This commit is contained in:
Max Horn 2002-06-01 21:45:15 +00:00
parent 2a37e8b872
commit c96245f631

View File

@ -910,6 +910,7 @@ void Scumm::processActors()
Actor *actors[MAX_ACTORS], *a, **ac, **ac2, *tmp;
int numactors = 0, cnt, cnt2;
// Make a list of all actors in this room
for (i = 1; i < NUM_ACTORS; i++) {
a = derefActor(i);
if (a->isInCurrentRoom())
@ -918,6 +919,8 @@ void Scumm::processActors()
if (!numactors)
return;
// Sort actors by position before we draw them (to ensure that actors in
// front are drawn after thos behind them).
ac = actors;
cnt = numactors;
do {
@ -932,12 +935,15 @@ void Scumm::processActors()
} while (ac2++, --cnt2);
} while (ac++, --cnt);
// Finally draw all the actors in this room
ac = actors;
cnt = numactors;
do {
a = *ac;
if (a->costume) {
CHECK_HEAP getMaskFromBox(a->walkbox);
if (_fullRedraw)
a->needRedraw = true;
a->drawActorCostume();
CHECK_HEAP a->actorAnimate();
}