Revamped Adlib functionality.

IMuseAdlib is defunct.
New MidiDriver_ADLIB device.
Simon 1/2 now supports Adlib.

svn-id: r5677
This commit is contained in:
Jamieson Christian 2002-11-21 19:06:42 +00:00
parent d7e443cd7c
commit c9ed09e7df
8 changed files with 1530 additions and 42 deletions

1366
backends/midi/adlib.cpp Normal file

File diff suppressed because it is too large Load Diff

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@ -408,7 +408,7 @@ bool GameDetector::parseMusicDriver(const char *s) {
{"etude",MD_ETUDE},
{"midiemu",MD_MIDIEMU},
{"alsa", MD_ALSA},
{"adlib",-1},
{"adlib", MD_ADLIB},
};
const MusicDrivers *md = music_drivers;
@ -418,7 +418,7 @@ bool GameDetector::parseMusicDriver(const char *s) {
for(i=0; i!=ARRAYSIZE(music_drivers); i++,md++) {
if (!scumm_stricmp(md->name, s)) {
if (md->id == -1) {
if (md->id == MD_ADLIB) {
_use_adlib = true;
}
_midi_driver = md->id;
@ -574,6 +574,7 @@ int GameDetector::detectMain()
* and the game is one of those that want adlib as
* default */
if (_midi_driver == MD_AUTO && _features & GF_ADLIB_DEFAULT) {
_midi_driver = MD_ADLIB;
_use_adlib = true;
}
@ -649,15 +650,19 @@ MidiDriver *GameDetector::createMidi() {
/* FIXME: We should, for the Unix targets, attempt to detect */
/* whether a sequencer is available, and use it in */
/* preference */
/*
if (drv == MD_AUTO) {
_use_adlib = true;
return NULL;
}
*/
if (drv == MD_AUTO) drv = MD_ADLIB;
#endif
switch(drv) {
case MD_AUTO:
case MD_NULL: return MidiDriver_NULL_create();
case MD_ADLIB: _use_adlib = true; return MidiDriver_ADLIB_create();
#if defined(WIN32) && !defined(_WIN32_WCE)
case MD_WINDOWS: return MidiDriver_WIN_create();
#endif

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@ -355,7 +355,8 @@ public:
pcProgram = 64,
pcChorus = 128,
pcPitchBendFactor = 256,
pcAll = 511,
pcPriority = 512,
pcAll = 1023,
};
virtual void on_timer() = 0;
@ -665,6 +666,8 @@ class IMuseGM : public IMuseDriver {
MidiDriver *_md;
MidiChannelGM _midi_channels[16];
Instrument _glob_instr[32]; // Adlib custom instruments
byte _midi_program_last[16];
int16 _midi_pitchbend_last[16];
byte _midi_pitchbend_factor_last[16];
@ -691,6 +694,8 @@ class IMuseGM : public IMuseDriver {
void midiSilence(byte chan);
void midiInit();
static void timer_callback (void *);
public:
IMuseGM(MidiDriver *midi);
void uninit();
@ -700,8 +705,8 @@ public:
int part_update_active(Part *part, uint16 *active);
void on_timer() {}
void set_instrument(uint slot, byte *instr) {}
void part_set_instrument(Part *part, Instrument * instr) {}
void set_instrument(uint slot, byte *instr);
void part_set_instrument(Part *part, Instrument * instr);
void part_set_param(Part *part, byte param, int value) {}
void part_key_on(Part *part, byte note, byte velocity);
void part_key_off(Part *part, byte note);
@ -710,7 +715,7 @@ public:
static int midi_driver_thread(void *param);
uint32 get_base_tempo() { return 0x4A0000; }
uint32 get_base_tempo() { return _md->getBaseTempo(); } // 0x4A0000; }
byte get_hardware_type() { return 5; }
};
@ -2199,7 +2204,6 @@ byte *Player::parse_midi(byte *s)
case 0xC: /* program change */
value = *s++;
debug (2, "Player::parse_midi - Setting channel %2d to program %d", chan, value); // Jamieson630: Helps to build the GM-to-FM mapping
part = get_part(chan);
if (part)
part->set_program(value);
@ -2212,7 +2216,6 @@ byte *Player::parse_midi(byte *s)
case 0xE: /* pitch bend */
part = get_part(chan);
if (part)
// part->set_pitchbend(((s[1] - 0x40) << 7) | s[0]);
part->set_pitchbend(((s[1] << 7) | s[0]) - 0x2000);
s += 2;
break;
@ -2392,7 +2395,7 @@ void Player::parse_sysex(byte *p, uint len)
if (part) {
part->set_onoff (p[2] & 0x01);
part->set_vol ((p[5] & 0x0F) << 4 | (p[6] & 0x0F));
part->_percussion = ((p[9] & 0x08) > 0);
part->_percussion = _isGM ? ((p[9] & 0x08) > 0) : false;
if (part->_percussion) {
if (part->_mc)
part->off();
@ -2431,7 +2434,7 @@ void Player::parse_sysex(byte *p, uint len)
case 16: /* set instrument in part */
a = *p++ & 0x0F;
if (_se->_hardware_type != *p++)
if (_se->_hardware_type != *p++ && false)
break;
decode_sysex_bytes(p, buf, len - 3);
part = get_part(a);
@ -2441,7 +2444,7 @@ void Player::parse_sysex(byte *p, uint len)
case 17: /* set global instrument */
p++;
if (_se->_hardware_type != *p++)
if (_se->_hardware_type != *p++ && false)
break;
a = *p++;
decode_sysex_bytes(p, buf, len - 4);
@ -3422,6 +3425,7 @@ void Part::set_vol(uint8 vol)
void Part::set_pri(int8 pri)
{
_pri_eff = clamp((_pri = pri) + _player->_priority, 0, 255);
changed(IMuseDriver::pcPriority);
}
void Part::set_pan(int8 pan)
@ -4947,7 +4951,8 @@ void IMuseGM::init(IMuseInternal *eng, OSystem *syst)
/* Install the on_timer thread */
_se = eng;
syst->create_thread(midi_driver_thread, this);
// syst->create_thread(midi_driver_thread, this);
_md->setTimerCallback (NULL, &IMuseGM::timer_callback);
for (i = 0, mc = _midi_channels; i != ARRAYSIZE(_midi_channels); i++, mc++) {
mc->_chan = i;
@ -4955,6 +4960,10 @@ void IMuseGM::init(IMuseInternal *eng, OSystem *syst)
}
}
void IMuseGM::timer_callback (void *) {
g_scumm->_imuse->on_timer();
}
void IMuseGM::uninit()
{
_md->close();
@ -5034,6 +5043,21 @@ int IMuseGM::part_update_active(Part *part, uint16 *active)
return count;
}
void IMuseGM::part_set_instrument (Part *part, Instrument *instr)
{
if (!part->_mc)
update_pris();
if (!part->_mc)
return;
_md->sysEx_customInstrument (part->_mc->gm()->_chan, 'ADL ', (byte *)instr);
}
void IMuseGM::set_instrument(uint slot, byte *data)
{
if (slot < 32)
memcpy(&_glob_instr[slot], data, sizeof(Instrument));
}
void IMuseGM::part_changed(Part *part, uint16 what)
{
MidiChannelGM *mc;
@ -5078,18 +5102,25 @@ void IMuseGM::part_changed(Part *part, uint16 what)
midiEffectLevel(mc->_chan, part->_effect_level);
if (what & pcProgram && part->_program < 128) {
_midi_program_last [part->_chan] = part->_program;
if (part->_bank) {
midiControl0(mc->_chan, part->_bank);
midiProgram(mc->_chan, part->_program, part->_player->_mt32emulate);
midiControl0(mc->_chan, 0);
} else {
midiProgram(mc->_chan, part->_program, part->_player->_mt32emulate);
if (part->_player->_isGM) {
_midi_program_last [part->_chan] = part->_program;
if (part->_bank) {
midiControl0(mc->_chan, part->_bank);
midiProgram(mc->_chan, part->_program, part->_player->_mt32emulate);
midiControl0(mc->_chan, 0);
} else {
midiProgram(mc->_chan, part->_program, part->_player->_mt32emulate);
}
} else if (part->_program < 32) {
part_set_instrument(part, &_glob_instr[part->_program]);
}
}
if (what & pcChorus)
midiChorus(mc->_chan, part->_effect_level);
if (what & pcPriority)
_md->send ((part->_pri_eff << 16) | (18 << 8) | 0xB0 | mc->_chan);
}

View File

@ -608,20 +608,21 @@ int Scumm::readSoundResource(int type, int idx)
pri = 15;
break;
case MKID('ADL '):
pri = 1;
if (_use_adlib)
pri = 10;
break;
case MKID('ROL '):
if (!_use_adlib)
pri = 2;
break;
case MKID('GMD '):
// if (!_use_adlib)
pri = 3;
break;
case MKID('GMD '):
// if (!_use_adlib)
pri = 4;
break;
case MKID('MAC '):
// if (!_use_adlib)
pri = 1;
pri = 2;
break;
case MKID('SPK '):
if (!_use_adlib)

View File

@ -165,11 +165,11 @@ Scumm::Scumm (GameDetector *detector, OSystem *syst)
_imuseDigital = new IMuseDigital(this);
_imuse = NULL;
} else {
if (detector->_use_adlib) {
if (detector->_use_adlib && false) {
_imuse = IMuse::create_adlib(syst, _mixer);
} else {
void *midiTemp = detector->createMidi();
if (!midiTemp) { // Fallback to adlib/midiemu
if (!midiTemp) { // Fallback to Adlib
_imuse = IMuse::create_adlib(syst, _mixer);
} else {
_imuse = IMuse::create_midi(syst, detector->createMidi());

View File

@ -35,6 +35,67 @@
#include "common/engine.h" // for warning/error/debug
#include "common/util.h"
////////////////////////////////////////
//
// Common MPU401 implementation methods
//
////////////////////////////////////////
typedef void TimerCallback (void *);
class MidiDriver_MPU401 : public MidiDriver {
private:
bool _started_thread;
TimerCallback *_timer_proc;
void *_timer_param;
static int midi_driver_thread (void *param);
public:
virtual void setTimerCallback (void *timer_param, void (*timer_proc) (void *));
virtual uint32 getBaseTempo (void) { return 0x4A0000; }
};
void MidiDriver_MPU401::setTimerCallback (void *timer_param, void (*timer_proc) (void *))
{
if (!_timer_proc || !timer_proc) {
_timer_proc = (TimerCallback *) timer_proc;
_timer_param = timer_param;
if (!_started_thread && timer_proc)
g_system->create_thread (midi_driver_thread, this);
_started_thread = true;
}
}
int MidiDriver_MPU401::midi_driver_thread(void *param)
{
MidiDriver_MPU401 *mid = (MidiDriver_MPU401 *)param;
int old_time, cur_time;
old_time = g_system->get_msecs();
for (;;) {
g_system->delay_msecs(10);
cur_time = g_system->get_msecs();
while (old_time < cur_time) {
old_time += 10;
// Don't use mid->_se_on_timer()
// We must come in through IMuseMonitor to protect
// against conflicts with script access to IMuse.
if (mid->_timer_proc)
(*(mid->_timer_proc)) (mid->_timer_param);
}
}
return 0;
}
// FIXME - the following disables reverb support in the QuickTime / CoreAudio
// midi backends. For some reasons, reverb will suck away a *lot* of CPU time.
// Until we know for sure what is causing this and if there is a better way to
@ -44,7 +105,7 @@
#if defined(WIN32) && !defined(_WIN32_WCE)
/* Windows MIDI driver */
class MidiDriver_WIN : public MidiDriver {
class MidiDriver_WIN : public MidiDriver_MPU401 {
public:
int open(int mode);
void close();
@ -304,7 +365,7 @@ MidiDriver *MidiDriver_WIN_create()
#include "morphos_sound.h"
/* MorphOS MIDI driver */
class MidiDriver_ETUDE:public MidiDriver {
class MidiDriver_ETUDE:public MidiDriver_MPU401 {
public:
int open(int mode);
void close();
@ -515,7 +576,7 @@ MidiDriver *MidiDriver_ETUDE_create()
#define SEQ_MIDIPUTC 5
#define SPECIAL_CHANNEL 9
class MidiDriver_SEQ:public MidiDriver {
class MidiDriver_SEQ:public MidiDriver_MPU401 {
public:
MidiDriver_SEQ();
int open(int mode);
@ -655,7 +716,7 @@ MidiDriver *MidiDriver_SEQ_create()
/* QuickTime MIDI driver */
class MidiDriver_QT:public MidiDriver {
class MidiDriver_QT:public MidiDriver_MPU401 {
public:
int open(int mode);
void close();
@ -872,7 +933,7 @@ MidiDriver *MidiDriver_QT_create()
/* CoreAudio MIDI driver */
/* Based on code by Benjamin W. Zale */
class MidiDriver_CORE:public MidiDriver {
class MidiDriver_CORE:public MidiDriver_MPU401 {
public:
MidiDriver_CORE():au_MusicDevice(NULL), au_output(NULL) {
} int open(int mode);
@ -979,7 +1040,7 @@ MidiDriver *MidiDriver_CORE_create()
#endif // __APPLE__
/* NULL driver */
class MidiDriver_NULL:public MidiDriver {
class MidiDriver_NULL:public MidiDriver_MPU401 {
public:
int open(int mode);
void close() { }
@ -1051,7 +1112,7 @@ const char *MidiDriver::get_error_name(int error_code)
#define ADDR_DELIM ".:"
class MidiDriver_ALSA:public MidiDriver {
class MidiDriver_ALSA:public MidiDriver_MPU401 {
public:
MidiDriver_ALSA();
int open(int mode);

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@ -106,6 +106,12 @@ public:
send((range << 16) | ( 6 << 8) | (0xB0 | channel));
send(( 0 << 16) | ( 38 << 8) | (0xB0 | channel));
}
virtual void sysEx_customInstrument (byte channel, uint32 type, byte *instr) { }
// Timing functions - MidiDriver now operates timers
virtual void setTimerCallback (void *timer_param, void (*timer_proc) (void *)) = 0;
virtual uint32 getBaseTempo (void) = 0;
};
@ -122,12 +128,14 @@ enum {
MD_COREAUDIO = 7,
MD_MIDIEMU = 8,
MD_ALSA = 9,
MD_ADLIB = 10
};
/* Factory functions => no need to include the specific classes
* in this header => faster compile */
extern MidiDriver *MidiDriver_NULL_create();
extern MidiDriver *MidiDriver_ADLIB_create();
extern MidiDriver *MidiDriver_WIN_create();
extern MidiDriver *MidiDriver_TIMIDITY_create();
extern MidiDriver *MidiDriver_SEQ_create();

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@ -37,6 +37,7 @@ private:
int _event_count;
int _event_index;
long _driver_tempo;
long _tempo;
uint16 _ticks_per_beat;
long _delay;
@ -44,8 +45,8 @@ private:
volatile bool _active;
uint32 property(int prop, uint32 param);
static int timer_thread (void *param);
void on_timer (void);
static void timer_thread (void *param);
void on_timer();
public:
MidiStreamer (MidiDriver *target);
@ -56,6 +57,9 @@ public:
void pause(bool p) { _paused = p; }
void set_stream_callback(void *param, StreamCallback *sc);
void setPitchBendRange (byte channel, uint range) { _target->setPitchBendRange (channel, range); }
void setTimerCallback (void *timer_param, void (*timer_proc) (void *)) { }
uint32 getBaseTempo (void) { return _target->getBaseTempo(); }
};
MidiStreamer::MidiStreamer (MidiDriver *target) :
@ -82,7 +86,7 @@ void MidiStreamer::set_stream_callback (void *param, StreamCallback *sc)
_event_index = 0;
}
}
/*
int MidiStreamer::timer_thread (void *param) {
MidiStreamer *mid = (MidiStreamer *) param;
int old_time, cur_time;
@ -109,10 +113,14 @@ int MidiStreamer::timer_thread (void *param) {
mid->_active = false;
return 0;
}
*/
void MidiStreamer::timer_thread (void *param) {
((MidiStreamer *) param)->on_timer();
}
void MidiStreamer::on_timer()
{
_delay += 10000;
_delay += _driver_tempo; // 10000;
while (true) {
if (_event_index >= _event_count) {
_event_count = _stream_proc (_stream_param, _events, ARRAYSIZE (_events));
@ -145,18 +153,17 @@ int MidiStreamer::open (int mode)
if (res && res != MERR_ALREADY_OPEN)
return res;
// Wait for existing timer thread to shut down.
while (_active);
_event_index = _event_count = _delay = 0;
_mode = mode;
_paused = false;
_active = true;
if (mode == MO_SIMPLE)
return 0;
g_system->create_thread (timer_thread, this);
// g_system->create_thread (timer_thread, this);
_driver_tempo = _target->getBaseTempo() / 500;
_target->setTimerCallback (this, &timer_thread);
return 0;
}
@ -164,6 +171,15 @@ void MidiStreamer::close()
{
if (!_mode)
return;
_target->setTimerCallback (NULL, NULL);
// Turn off all notes on all channels,
// just to catch anything still playing.
int i;
for (i = 0; i < 16; ++i)
_target->send ((0x7B << 8) | 0xB0 | i);
_mode = 0;
_paused = true;
}