mirror of
https://github.com/libretro/scummvm.git
synced 2025-05-13 09:36:21 +00:00
Revamped Adlib functionality.
IMuseAdlib is defunct. New MidiDriver_ADLIB device. Simon 1/2 now supports Adlib. svn-id: r5677
This commit is contained in:
parent
d7e443cd7c
commit
c9ed09e7df
1366
backends/midi/adlib.cpp
Normal file
1366
backends/midi/adlib.cpp
Normal file
File diff suppressed because it is too large
Load Diff
@ -408,7 +408,7 @@ bool GameDetector::parseMusicDriver(const char *s) {
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{"etude",MD_ETUDE},
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{"midiemu",MD_MIDIEMU},
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{"alsa", MD_ALSA},
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{"adlib",-1},
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{"adlib", MD_ADLIB},
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};
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const MusicDrivers *md = music_drivers;
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@ -418,7 +418,7 @@ bool GameDetector::parseMusicDriver(const char *s) {
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for(i=0; i!=ARRAYSIZE(music_drivers); i++,md++) {
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if (!scumm_stricmp(md->name, s)) {
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if (md->id == -1) {
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if (md->id == MD_ADLIB) {
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_use_adlib = true;
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}
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_midi_driver = md->id;
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@ -574,6 +574,7 @@ int GameDetector::detectMain()
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* and the game is one of those that want adlib as
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* default */
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if (_midi_driver == MD_AUTO && _features & GF_ADLIB_DEFAULT) {
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_midi_driver = MD_ADLIB;
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_use_adlib = true;
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}
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@ -649,15 +650,19 @@ MidiDriver *GameDetector::createMidi() {
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/* FIXME: We should, for the Unix targets, attempt to detect */
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/* whether a sequencer is available, and use it in */
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/* preference */
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/*
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if (drv == MD_AUTO) {
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_use_adlib = true;
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return NULL;
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}
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*/
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if (drv == MD_AUTO) drv = MD_ADLIB;
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#endif
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switch(drv) {
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case MD_AUTO:
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case MD_NULL: return MidiDriver_NULL_create();
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case MD_ADLIB: _use_adlib = true; return MidiDriver_ADLIB_create();
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#if defined(WIN32) && !defined(_WIN32_WCE)
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case MD_WINDOWS: return MidiDriver_WIN_create();
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#endif
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@ -355,7 +355,8 @@ public:
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pcProgram = 64,
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pcChorus = 128,
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pcPitchBendFactor = 256,
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pcAll = 511,
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pcPriority = 512,
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pcAll = 1023,
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};
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virtual void on_timer() = 0;
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@ -665,6 +666,8 @@ class IMuseGM : public IMuseDriver {
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MidiDriver *_md;
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MidiChannelGM _midi_channels[16];
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Instrument _glob_instr[32]; // Adlib custom instruments
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byte _midi_program_last[16];
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int16 _midi_pitchbend_last[16];
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byte _midi_pitchbend_factor_last[16];
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@ -691,6 +694,8 @@ class IMuseGM : public IMuseDriver {
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void midiSilence(byte chan);
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void midiInit();
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static void timer_callback (void *);
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public:
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IMuseGM(MidiDriver *midi);
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void uninit();
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@ -700,8 +705,8 @@ public:
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int part_update_active(Part *part, uint16 *active);
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void on_timer() {}
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void set_instrument(uint slot, byte *instr) {}
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void part_set_instrument(Part *part, Instrument * instr) {}
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void set_instrument(uint slot, byte *instr);
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void part_set_instrument(Part *part, Instrument * instr);
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void part_set_param(Part *part, byte param, int value) {}
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void part_key_on(Part *part, byte note, byte velocity);
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void part_key_off(Part *part, byte note);
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@ -710,7 +715,7 @@ public:
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static int midi_driver_thread(void *param);
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uint32 get_base_tempo() { return 0x4A0000; }
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uint32 get_base_tempo() { return _md->getBaseTempo(); } // 0x4A0000; }
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byte get_hardware_type() { return 5; }
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};
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@ -2199,7 +2204,6 @@ byte *Player::parse_midi(byte *s)
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case 0xC: /* program change */
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value = *s++;
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debug (2, "Player::parse_midi - Setting channel %2d to program %d", chan, value); // Jamieson630: Helps to build the GM-to-FM mapping
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part = get_part(chan);
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if (part)
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part->set_program(value);
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@ -2212,7 +2216,6 @@ byte *Player::parse_midi(byte *s)
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case 0xE: /* pitch bend */
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part = get_part(chan);
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if (part)
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// part->set_pitchbend(((s[1] - 0x40) << 7) | s[0]);
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part->set_pitchbend(((s[1] << 7) | s[0]) - 0x2000);
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s += 2;
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break;
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@ -2392,7 +2395,7 @@ void Player::parse_sysex(byte *p, uint len)
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if (part) {
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part->set_onoff (p[2] & 0x01);
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part->set_vol ((p[5] & 0x0F) << 4 | (p[6] & 0x0F));
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part->_percussion = ((p[9] & 0x08) > 0);
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part->_percussion = _isGM ? ((p[9] & 0x08) > 0) : false;
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if (part->_percussion) {
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if (part->_mc)
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part->off();
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@ -2431,7 +2434,7 @@ void Player::parse_sysex(byte *p, uint len)
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case 16: /* set instrument in part */
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a = *p++ & 0x0F;
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if (_se->_hardware_type != *p++)
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if (_se->_hardware_type != *p++ && false)
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break;
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decode_sysex_bytes(p, buf, len - 3);
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part = get_part(a);
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@ -2441,7 +2444,7 @@ void Player::parse_sysex(byte *p, uint len)
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case 17: /* set global instrument */
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p++;
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if (_se->_hardware_type != *p++)
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if (_se->_hardware_type != *p++ && false)
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break;
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a = *p++;
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decode_sysex_bytes(p, buf, len - 4);
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@ -3422,6 +3425,7 @@ void Part::set_vol(uint8 vol)
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void Part::set_pri(int8 pri)
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{
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_pri_eff = clamp((_pri = pri) + _player->_priority, 0, 255);
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changed(IMuseDriver::pcPriority);
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}
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void Part::set_pan(int8 pan)
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@ -4947,7 +4951,8 @@ void IMuseGM::init(IMuseInternal *eng, OSystem *syst)
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/* Install the on_timer thread */
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_se = eng;
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syst->create_thread(midi_driver_thread, this);
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// syst->create_thread(midi_driver_thread, this);
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_md->setTimerCallback (NULL, &IMuseGM::timer_callback);
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for (i = 0, mc = _midi_channels; i != ARRAYSIZE(_midi_channels); i++, mc++) {
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mc->_chan = i;
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@ -4955,6 +4960,10 @@ void IMuseGM::init(IMuseInternal *eng, OSystem *syst)
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}
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}
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void IMuseGM::timer_callback (void *) {
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g_scumm->_imuse->on_timer();
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}
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void IMuseGM::uninit()
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{
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_md->close();
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@ -5034,6 +5043,21 @@ int IMuseGM::part_update_active(Part *part, uint16 *active)
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return count;
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}
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void IMuseGM::part_set_instrument (Part *part, Instrument *instr)
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{
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if (!part->_mc)
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update_pris();
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if (!part->_mc)
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return;
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_md->sysEx_customInstrument (part->_mc->gm()->_chan, 'ADL ', (byte *)instr);
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}
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void IMuseGM::set_instrument(uint slot, byte *data)
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{
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if (slot < 32)
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memcpy(&_glob_instr[slot], data, sizeof(Instrument));
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}
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void IMuseGM::part_changed(Part *part, uint16 what)
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{
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MidiChannelGM *mc;
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@ -5078,18 +5102,25 @@ void IMuseGM::part_changed(Part *part, uint16 what)
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midiEffectLevel(mc->_chan, part->_effect_level);
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if (what & pcProgram && part->_program < 128) {
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_midi_program_last [part->_chan] = part->_program;
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if (part->_bank) {
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midiControl0(mc->_chan, part->_bank);
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midiProgram(mc->_chan, part->_program, part->_player->_mt32emulate);
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midiControl0(mc->_chan, 0);
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} else {
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midiProgram(mc->_chan, part->_program, part->_player->_mt32emulate);
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if (part->_player->_isGM) {
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_midi_program_last [part->_chan] = part->_program;
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if (part->_bank) {
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midiControl0(mc->_chan, part->_bank);
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midiProgram(mc->_chan, part->_program, part->_player->_mt32emulate);
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midiControl0(mc->_chan, 0);
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} else {
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midiProgram(mc->_chan, part->_program, part->_player->_mt32emulate);
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}
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} else if (part->_program < 32) {
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part_set_instrument(part, &_glob_instr[part->_program]);
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}
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}
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if (what & pcChorus)
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midiChorus(mc->_chan, part->_effect_level);
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if (what & pcPriority)
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_md->send ((part->_pri_eff << 16) | (18 << 8) | 0xB0 | mc->_chan);
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}
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@ -608,20 +608,21 @@ int Scumm::readSoundResource(int type, int idx)
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pri = 15;
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break;
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case MKID('ADL '):
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pri = 1;
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if (_use_adlib)
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pri = 10;
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break;
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case MKID('ROL '):
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if (!_use_adlib)
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pri = 2;
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break;
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case MKID('GMD '):
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// if (!_use_adlib)
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pri = 3;
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break;
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case MKID('GMD '):
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// if (!_use_adlib)
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pri = 4;
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break;
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case MKID('MAC '):
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// if (!_use_adlib)
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pri = 1;
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pri = 2;
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break;
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case MKID('SPK '):
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if (!_use_adlib)
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@ -165,11 +165,11 @@ Scumm::Scumm (GameDetector *detector, OSystem *syst)
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_imuseDigital = new IMuseDigital(this);
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_imuse = NULL;
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} else {
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if (detector->_use_adlib) {
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if (detector->_use_adlib && false) {
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_imuse = IMuse::create_adlib(syst, _mixer);
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} else {
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void *midiTemp = detector->createMidi();
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if (!midiTemp) { // Fallback to adlib/midiemu
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if (!midiTemp) { // Fallback to Adlib
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_imuse = IMuse::create_adlib(syst, _mixer);
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} else {
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_imuse = IMuse::create_midi(syst, detector->createMidi());
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@ -35,6 +35,67 @@
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#include "common/engine.h" // for warning/error/debug
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#include "common/util.h"
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////////////////////////////////////////
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//
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// Common MPU401 implementation methods
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//
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////////////////////////////////////////
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typedef void TimerCallback (void *);
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class MidiDriver_MPU401 : public MidiDriver {
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private:
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bool _started_thread;
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TimerCallback *_timer_proc;
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void *_timer_param;
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static int midi_driver_thread (void *param);
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public:
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virtual void setTimerCallback (void *timer_param, void (*timer_proc) (void *));
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virtual uint32 getBaseTempo (void) { return 0x4A0000; }
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};
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void MidiDriver_MPU401::setTimerCallback (void *timer_param, void (*timer_proc) (void *))
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{
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if (!_timer_proc || !timer_proc) {
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_timer_proc = (TimerCallback *) timer_proc;
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_timer_param = timer_param;
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if (!_started_thread && timer_proc)
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g_system->create_thread (midi_driver_thread, this);
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_started_thread = true;
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}
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}
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int MidiDriver_MPU401::midi_driver_thread(void *param)
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{
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MidiDriver_MPU401 *mid = (MidiDriver_MPU401 *)param;
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int old_time, cur_time;
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old_time = g_system->get_msecs();
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for (;;) {
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g_system->delay_msecs(10);
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cur_time = g_system->get_msecs();
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while (old_time < cur_time) {
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old_time += 10;
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// Don't use mid->_se_on_timer()
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// We must come in through IMuseMonitor to protect
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// against conflicts with script access to IMuse.
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if (mid->_timer_proc)
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(*(mid->_timer_proc)) (mid->_timer_param);
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}
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}
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return 0;
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}
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// FIXME - the following disables reverb support in the QuickTime / CoreAudio
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// midi backends. For some reasons, reverb will suck away a *lot* of CPU time.
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// Until we know for sure what is causing this and if there is a better way to
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@ -44,7 +105,7 @@
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#if defined(WIN32) && !defined(_WIN32_WCE)
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/* Windows MIDI driver */
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class MidiDriver_WIN : public MidiDriver {
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class MidiDriver_WIN : public MidiDriver_MPU401 {
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public:
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int open(int mode);
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void close();
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@ -304,7 +365,7 @@ MidiDriver *MidiDriver_WIN_create()
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#include "morphos_sound.h"
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/* MorphOS MIDI driver */
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class MidiDriver_ETUDE:public MidiDriver {
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class MidiDriver_ETUDE:public MidiDriver_MPU401 {
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public:
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int open(int mode);
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void close();
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@ -515,7 +576,7 @@ MidiDriver *MidiDriver_ETUDE_create()
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#define SEQ_MIDIPUTC 5
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#define SPECIAL_CHANNEL 9
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class MidiDriver_SEQ:public MidiDriver {
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class MidiDriver_SEQ:public MidiDriver_MPU401 {
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public:
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MidiDriver_SEQ();
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int open(int mode);
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@ -655,7 +716,7 @@ MidiDriver *MidiDriver_SEQ_create()
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/* QuickTime MIDI driver */
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class MidiDriver_QT:public MidiDriver {
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class MidiDriver_QT:public MidiDriver_MPU401 {
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public:
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int open(int mode);
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void close();
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@ -872,7 +933,7 @@ MidiDriver *MidiDriver_QT_create()
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/* CoreAudio MIDI driver */
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/* Based on code by Benjamin W. Zale */
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class MidiDriver_CORE:public MidiDriver {
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class MidiDriver_CORE:public MidiDriver_MPU401 {
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public:
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MidiDriver_CORE():au_MusicDevice(NULL), au_output(NULL) {
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} int open(int mode);
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@ -979,7 +1040,7 @@ MidiDriver *MidiDriver_CORE_create()
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#endif // __APPLE__
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/* NULL driver */
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class MidiDriver_NULL:public MidiDriver {
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class MidiDriver_NULL:public MidiDriver_MPU401 {
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public:
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int open(int mode);
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void close() { }
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@ -1051,7 +1112,7 @@ const char *MidiDriver::get_error_name(int error_code)
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#define ADDR_DELIM ".:"
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class MidiDriver_ALSA:public MidiDriver {
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class MidiDriver_ALSA:public MidiDriver_MPU401 {
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public:
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MidiDriver_ALSA();
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int open(int mode);
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@ -106,6 +106,12 @@ public:
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send((range << 16) | ( 6 << 8) | (0xB0 | channel));
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send(( 0 << 16) | ( 38 << 8) | (0xB0 | channel));
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}
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virtual void sysEx_customInstrument (byte channel, uint32 type, byte *instr) { }
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// Timing functions - MidiDriver now operates timers
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virtual void setTimerCallback (void *timer_param, void (*timer_proc) (void *)) = 0;
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virtual uint32 getBaseTempo (void) = 0;
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};
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@ -122,12 +128,14 @@ enum {
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MD_COREAUDIO = 7,
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MD_MIDIEMU = 8,
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MD_ALSA = 9,
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MD_ADLIB = 10
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};
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/* Factory functions => no need to include the specific classes
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* in this header => faster compile */
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extern MidiDriver *MidiDriver_NULL_create();
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extern MidiDriver *MidiDriver_ADLIB_create();
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extern MidiDriver *MidiDriver_WIN_create();
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extern MidiDriver *MidiDriver_TIMIDITY_create();
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extern MidiDriver *MidiDriver_SEQ_create();
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@ -37,6 +37,7 @@ private:
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int _event_count;
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int _event_index;
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long _driver_tempo;
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long _tempo;
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uint16 _ticks_per_beat;
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long _delay;
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@ -44,8 +45,8 @@ private:
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volatile bool _active;
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uint32 property(int prop, uint32 param);
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static int timer_thread (void *param);
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void on_timer (void);
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static void timer_thread (void *param);
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void on_timer();
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public:
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MidiStreamer (MidiDriver *target);
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@ -56,6 +57,9 @@ public:
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void pause(bool p) { _paused = p; }
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void set_stream_callback(void *param, StreamCallback *sc);
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void setPitchBendRange (byte channel, uint range) { _target->setPitchBendRange (channel, range); }
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void setTimerCallback (void *timer_param, void (*timer_proc) (void *)) { }
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uint32 getBaseTempo (void) { return _target->getBaseTempo(); }
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||||
};
|
||||
|
||||
MidiStreamer::MidiStreamer (MidiDriver *target) :
|
||||
@ -82,7 +86,7 @@ void MidiStreamer::set_stream_callback (void *param, StreamCallback *sc)
|
||||
_event_index = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
int MidiStreamer::timer_thread (void *param) {
|
||||
MidiStreamer *mid = (MidiStreamer *) param;
|
||||
int old_time, cur_time;
|
||||
@ -109,10 +113,14 @@ int MidiStreamer::timer_thread (void *param) {
|
||||
mid->_active = false;
|
||||
return 0;
|
||||
}
|
||||
*/
|
||||
void MidiStreamer::timer_thread (void *param) {
|
||||
((MidiStreamer *) param)->on_timer();
|
||||
}
|
||||
|
||||
void MidiStreamer::on_timer()
|
||||
{
|
||||
_delay += 10000;
|
||||
_delay += _driver_tempo; // 10000;
|
||||
while (true) {
|
||||
if (_event_index >= _event_count) {
|
||||
_event_count = _stream_proc (_stream_param, _events, ARRAYSIZE (_events));
|
||||
@ -145,18 +153,17 @@ int MidiStreamer::open (int mode)
|
||||
if (res && res != MERR_ALREADY_OPEN)
|
||||
return res;
|
||||
|
||||
// Wait for existing timer thread to shut down.
|
||||
while (_active);
|
||||
|
||||
_event_index = _event_count = _delay = 0;
|
||||
_mode = mode;
|
||||
_paused = false;
|
||||
_active = true;
|
||||
|
||||
if (mode == MO_SIMPLE)
|
||||
return 0;
|
||||
|
||||
g_system->create_thread (timer_thread, this);
|
||||
// g_system->create_thread (timer_thread, this);
|
||||
_driver_tempo = _target->getBaseTempo() / 500;
|
||||
|
||||
_target->setTimerCallback (this, &timer_thread);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -164,6 +171,15 @@ void MidiStreamer::close()
|
||||
{
|
||||
if (!_mode)
|
||||
return;
|
||||
|
||||
_target->setTimerCallback (NULL, NULL);
|
||||
|
||||
// Turn off all notes on all channels,
|
||||
// just to catch anything still playing.
|
||||
int i;
|
||||
for (i = 0; i < 16; ++i)
|
||||
_target->send ((0x7B << 8) | 0xB0 | i);
|
||||
|
||||
_mode = 0;
|
||||
_paused = true;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user