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enable smush. things arn't exactly working properly yet, and there are some bad memory accesses going on... but it's progress :)
svn-id: r6361
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@ -1308,9 +1308,9 @@ void Scumm_v8::o8_startVideo()
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warning("o8_startVideo(%s/%s)", getGameDataPath(), (char*)_scriptPointer);
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warning("o8_startVideo(%s/%s)", getGameDataPath(), (char*)_scriptPointer);
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//ScummRenderer * sr = new ScummRenderer(this, 1000/14);
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ScummRenderer * sr = new ScummRenderer(this, 1000/14);
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//SmushPlayer * sp = new SmushPlayer(sr);
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SmushPlayer * sp = new SmushPlayer(sr);
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//sp->play((char*)_scriptPointer, getGameDataPath());
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sp->play((char*)_scriptPointer, getGameDataPath());
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_scriptPointer += len + 1;
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_scriptPointer += len + 1;
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}
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}
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