enable smush. things arn't exactly working properly yet, and there are some bad memory accesses going on... but it's progress :)

svn-id: r6361
This commit is contained in:
James Brown 2003-01-08 22:43:03 +00:00
parent f8ef5ee55f
commit ca5b32132b

View File

@ -1308,9 +1308,9 @@ void Scumm_v8::o8_startVideo()
warning("o8_startVideo(%s/%s)", getGameDataPath(), (char*)_scriptPointer); warning("o8_startVideo(%s/%s)", getGameDataPath(), (char*)_scriptPointer);
//ScummRenderer * sr = new ScummRenderer(this, 1000/14); ScummRenderer * sr = new ScummRenderer(this, 1000/14);
//SmushPlayer * sp = new SmushPlayer(sr); SmushPlayer * sp = new SmushPlayer(sr);
//sp->play((char*)_scriptPointer, getGameDataPath()); sp->play((char*)_scriptPointer, getGameDataPath());
_scriptPointer += len + 1; _scriptPointer += len + 1;
} }