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https://github.com/libretro/scummvm.git
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9f33b3abbe
commit
ca69882256
@ -729,24 +729,22 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS
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const char *fontFile = NULL;
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switch(_language) {
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case Common::KO_KOR:
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_CJKMode = true;
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fontFile = "korean.fnt";
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break;
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case Common::JA_JPN:
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_CJKMode = true;
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fontFile = (_gameId == GID_DIG) ? "kanji16.fnt" : "japanese.fnt";
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break;
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case Common::ZH_TWN:
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if (_gameId == GID_CMI) {
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_CJKMode = true;
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fontFile = "chinese.fnt";
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}
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break;
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}
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if (_CJKMode && fp.open(fontFile, getGameDataPath(), 1)) {
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if (fontFile && fp.open(fontFile, getGameDataPath(), 1)) {
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debug(2, "Loading CJK Font");
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fp.seek(2,SEEK_CUR);
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_2byteWidth = fp.readByte(); //FIXME: is this correct?
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_CJKMode = true;
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fp.seek(2, SEEK_CUR);
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_2byteWidth = fp.readByte();
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_2byteHeight = fp.readByte();
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int numChar = 0;
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@ -755,14 +753,27 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS
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numChar = 2350;
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break;
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case Common::JA_JPN:
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numChar = (_gameId == GID_DIG) ? 1 : 1; //FIXME
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numChar = (_gameId == GID_DIG) ? 1024 : 2048; //FIXME
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break;
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case Common::ZH_TWN:
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numChar = 1; //FIXME
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break;
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}
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_2byteFontPtr = new byte[2 * _2byteHeight * numChar];
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fp.read(_2byteFontPtr, 2 * _2byteHeight * numChar);
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_2byteFontPtr = new byte[((_2byteWidth + 7) / 8) * _2byteHeight * numChar];
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fp.read(_2byteFontPtr, ((_2byteWidth + 7) / 8) * _2byteHeight * numChar);
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fp.close();
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}
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} else if (_language == Common::JA_JPN && _version <= 5) { //FM Towns Kanji
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File fp;
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int numChar = 256 * 32;
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_2byteWidth = 16;
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_2byteHeight = 16;
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//use FM Towns font rom, since game files don't have kanji font resources
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if (fp.open("fmt_fnt.rom", "./", 1)) { //FIXME: use getGameDataPath()?
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_CJKMode = true;
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debug(2, "Loading FM Towns Kanji rom");
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_2byteFontPtr = new byte[((_2byteWidth + 7) / 8) * _2byteHeight * numChar];
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fp.read(_2byteFontPtr, ((_2byteWidth + 7) / 8) * _2byteHeight * numChar);
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fp.close();
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}
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}
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@ -2494,18 +2505,93 @@ char ScummEngine::displayError(bool showCancel, const char *message, ...) {
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#pragma mark --- Miscellaneous ---
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#pragma mark -
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int SJIStoFMTChunk(int f, int s) //convert sjis code to fmt font offset
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{
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enum {KANA = 0, KANJI = 1, EKANJI = 2};
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int base = s - (s % 32) - 1;
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int c = 0, p = 0, chunk_f = 0, chunk = 0, cr, kanjiType = KANA;
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if(f >= 0x81 && f <= 0x84) kanjiType = KANA;
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if(f >= 0x88 && f <= 0x9f) kanjiType = KANJI;
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if(f >= 0xe0 && f <= 0xea) kanjiType = EKANJI;
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if((f > 0xe8 || (f == 0xe8 && base >= 0x9f)) || (f > 0x90 || (f == 0x90 && base >= 0x9f))) {
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c = 48; //correction
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p = -8; //correction
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}
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if(kanjiType == KANA) {//Kana
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chunk_f = (f - 0x81) * 2;
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} else if(kanjiType == KANJI) {//Standard Kanji
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p += f - 0x88;
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chunk_f = c + 2 * p;
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} else if(kanjiType == EKANJI) {//Enhanced Kanji
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p += f - 0xe0;
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chunk_f = c + 2 * p;
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}
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if(base == 0x7f && s == 0x7f)
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base -= 0x20; //correction
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if((base == 0x7f && s == 0x9e) || (base == 0x9f && s == 0xbe) || (base == 0xbf && s == 0xde))
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base += 0x20; //correction
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switch(base) {
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case 0x3f:
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cr = 0; //3f
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if(kanjiType == KANA) chunk = 1;
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else if(kanjiType == KANJI) chunk = 31;
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else if(kanjiType == EKANJI) chunk = 111;
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break;
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case 0x5f:
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cr = 0; //5f
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if(kanjiType == KANA) chunk = 17;
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else if(kanjiType == KANJI) chunk = 47;
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else if(kanjiType == EKANJI) chunk = 127;
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break;
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case 0x7f:
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cr = -1; //80
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if(kanjiType == KANA) chunk = 9;
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else if(kanjiType == KANJI) chunk = 63;
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else if(kanjiType == EKANJI) chunk = 143;
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break;
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case 0x9f:
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cr = 1; //9e
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if(kanjiType == KANA) chunk = 2;
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else if(kanjiType == KANJI) chunk = 32;
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else if(kanjiType == EKANJI) chunk = 112;
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break;
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case 0xbf:
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cr = 1; //be
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if(kanjiType == KANA) chunk = 18;
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else if(kanjiType == KANJI) chunk = 48;
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else if(kanjiType == EKANJI) chunk = 128;
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break;
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case 0xdf:
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cr = 1; //de
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if(kanjiType == KANA) chunk = 10;
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else if(kanjiType == KANJI) chunk = 64;
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else if(kanjiType == EKANJI) chunk = 144;
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break;
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default:
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return 0;
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}
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return ((chunk_f + chunk) * 32 + (s - base)) + cr;
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}
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byte *ScummEngine::get2byteCharPtr(int idx) {
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/*
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switch(language)
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case korean:
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return ( (idx % 256) - 0xb0) * 94 + (idx / 256) - 0xa1;
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case japanese:
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...
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case taiwan:
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...
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*/
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idx = ( (idx % 256) - 0xb0) * 94 + (idx / 256) - 0xa1; // only for korean
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return _2byteFontPtr + 2 * _2byteHeight * idx;
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switch(_language) {
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case Common::KO_KOR:
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idx = ((idx % 256) - 0xb0) * 94 + (idx / 256) - 0xa1;
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break;
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case Common::JA_JPN:
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idx = SJIStoFMTChunk((idx % 256), (idx / 256));
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break;
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case Common::ZH_TWN:
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default:
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idx = 0;
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}
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return _2byteFontPtr + ((_2byteWidth + 7) / 8) * _2byteHeight * idx;
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}
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@ -307,7 +307,10 @@ void ScummEngine::CHARSET_1() {
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_charset->_left = _charset->_nextLeft;
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_charset->_top = _charset->_nextTop;
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if (c & 0x80 && _CJKMode)
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c += *buffer++ * 256;
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if(_language == 6 && ((c > 0x84 && c < 0x88) || (c > 0x9f && c < 0xe0) || (c > 0xea && c <= 0xff)))
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c = 0x20; //not in S-JIS
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else
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c += *buffer++ * 256;
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if (_version <= 3) {
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_charset->printChar(c);
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} else {
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