HOPKINS: Take advantage of Surface::getPixels.

This commit is contained in:
Johannes Schickel 2013-08-03 02:39:37 +02:00
parent 254dea1a35
commit cad9148f85
3 changed files with 8 additions and 8 deletions

View File

@ -691,7 +691,7 @@ void DialogsManager::showSaveLoad(SaveLoadMode mode) {
Graphics::Surface thumb8;
_vm->_saveLoad->convertThumb16To8(header._thumbnail, &thumb8);
byte *thumb = (byte *)thumb8.getBasePtr(0, 0);
byte *thumb = (byte *)thumb8.getPixels();
int16 startPosX_ = _vm->_events->_startPos.x;
switch (slotNumber) {

View File

@ -325,7 +325,7 @@ void GraphicsManager::loadPCX640(byte *surface, const Common::String &file, byte
// Copy out the dimensions and pixels of the decoded surface
_largeScreenFl = s->w > SCREEN_WIDTH;
Common::copy((const byte *)s->getBasePtr(0, 0), (const byte *)s->getBasePtr(0, s->h), surface);
Common::copy((const byte *)s->getPixels(), (const byte *)s->getBasePtr(0, s->h), surface);
// Copy out the palette
const byte *palSrc = pcxDecoder.getPalette();
@ -1202,7 +1202,7 @@ void GraphicsManager::displayZones() {
void GraphicsManager::displayLines() {
Graphics::Surface *screenSurface = g_system->lockScreen();
uint16 *pixels = (uint16 *)screenSurface->getBasePtr(0, 0);
uint16 *pixels = (uint16 *)screenSurface->getPixels();
for (int lineIndex = 0; lineIndex < _vm->_linesMan->_linesNumb; lineIndex++) {
int i = 0;

View File

@ -233,14 +233,14 @@ void SaveLoadManager::createThumbnail(Graphics::Surface *s) {
Graphics::Surface thumb8;
thumb8.create(w, h, Graphics::PixelFormat::createFormatCLUT8());
_vm->_graphicsMan->reduceScreenPart(_vm->_graphicsMan->_frontBuffer, (byte *)thumb8.getBasePtr(0, 0),
_vm->_graphicsMan->reduceScreenPart(_vm->_graphicsMan->_frontBuffer, (byte *)thumb8.getPixels(),
_vm->_events->_startPos.x, 20, SCREEN_WIDTH, SCREEN_HEIGHT - 40, 80);
// Convert the 8-bit pixel to 16 bit surface
s->create(w, h, Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0));
const byte *srcP = (const byte *)thumb8.getBasePtr(0, 0);
uint16 *destP = (uint16 *)s->getBasePtr(0, 0);
const byte *srcP = (const byte *)thumb8.getPixels();
uint16 *destP = (uint16 *)s->getPixels();
for (int yp = 0; yp < h; ++yp) {
// Copy over the line, using the source pixels as lookups into the pixels palette
@ -299,8 +299,8 @@ void SaveLoadManager::convertThumb16To8(Graphics::Surface *thumb16, Graphics::Su
pixelFormat16.colorToRGB(p, paletteR[palIndex], paletteG[palIndex], paletteB[palIndex]);
}
const uint16 *srcP = (const uint16 *)thumb16->getBasePtr(0, 0);
byte *destP = (byte *)thumb8->getBasePtr(0, 0);
const uint16 *srcP = (const uint16 *)thumb16->getPixels();
byte *destP = (byte *)thumb8->getPixels();
for (int yp = 0; yp < thumb16->h; ++yp) {
const uint16 *lineSrcP = srcP;