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LOL: - minor item drawing bug fix
svn-id: r39840
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@ -1701,7 +1701,7 @@ void LoLEngine::drawSceneShapes() {
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uint16 w = _wllWallFlags[s];
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if (i == 16)
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if (t == 16)
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w |= 0x80;
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drawBlockEffects(t, 0);
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