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fixed some more valgrind warnings
svn-id: r6756
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parent
992b4f479f
commit
cb04f9f9b3
@ -109,10 +109,13 @@ public:
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// Constructor, sets all data to 0
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// Constructor, sets all data to 0
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Actor() {
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Actor() {
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_vm = 0;
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top = bottom = 0;
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top = bottom = 0;
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number = 0;
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number = 0;
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needRedraw = needBgReset = costumeNeedsInit = visible = false;
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needRedraw = needBgReset = costumeNeedsInit = visible = false;
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flip = false;
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flip = false;
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speedx = speedy = 0;
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frame = 0;
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frame = 0;
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walkbox = 0;
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walkbox = 0;
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animProgress = 0;
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animProgress = 0;
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