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DEVTOOLS: Moved Titanic messages to create_titanic
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@ -55,7 +55,7 @@
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*/
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#define VERSION_NUMBER 1
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#define HEADER_SIZE 0xD00
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#define HEADER_SIZE 0xD40
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Common::File inputFile, outputFile;
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Common::PEResources res;
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@ -414,6 +414,70 @@ static const BedheadEntry OFF_RESTING_D_WRONG[1] = {
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{ "Any", "Any", "Any", "ClosedWrong", 59, 70 }
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};
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static const char *const STRINGS_EN[] = {
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"",
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"You are standing outside the Pellerator.",
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"I'm sorry, you cannot enter this pellerator at present as a bot is in the way.",
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"The Succ-U-Bus is in Standby, or \"Off\" mode at present.",
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"There is currently nothing to deliver.",
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"There is currently nothing in the tray to send.",
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"The Succ-U-Bus is a Single Entity Delivery Device.",
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"Chickens are allocated on a one-per-customer basis.",
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"Only one piece of chicken per passenger. Thank you.",
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"You have been upgraded to 1st Class status. Enjoy hugely.",
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"You have been upgraded to 2nd Class status. Enjoy.",
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"This room is reserved for the exclusive use of first class passengers."
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" That does not currently include you",
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"No losers.",
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"Passengers of your class are not permitted to enter this area.",
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"Please exit from the other side.",
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"For mysterious and unknowable reasons, this transport is temporarily out of order.",
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"Unfortunately this fan controller has blown a fuse.",
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"In case of emergency hammer requirement, poke with long stick.",
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"This stick is too short to reach the branches.",
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"You are standing outside Elevator %d",
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"I'm sorry, you cannot enter this elevator at present as a bot is in the way.",
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"This elevator is currently in an advanced state of non-functionality.",
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"That light appears to be loose.",
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"Lumi-Glow(tm) Lights. They glow in the dark!",
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"You already have one.",
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"'This glass is totally and utterly unbreakable.",
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"For emergency long stick, smash glass.",
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"This dispenser has suddenly been fitted with unbreakable glass "
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"to prevent unseemly hoarding of sticks.",
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"The Chicken is already quite clean enough, thank you.",
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"Now would be an excellent opportunity to adjust your viewing apparatus.",
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"You cannot take this because the cage is locked shut.",
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"You are already at your chosen destination.",
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"Passengers of your class are not permitted to enter this area.",
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"Sorry, you must be at least 3rd class before you can summon for help.",
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"You have not assigned a room to go to.",
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"Sorry, this elevator does not go below floor 27.",
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"You must select a game to load first.",
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"You must select a game to save first.",
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"Please supply Galactic reference material.",
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"This is the restaurant music system. It appears to be locked.",
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"You can't pick this up on account of it being stuck to the branch.",
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"You cannot get this, it is frozen to the branch.",
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"Please check in at the reception desk.",
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"This foodstuff is already sufficiently garnished.",
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"Sadly, this dispenser is currently empty.",
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"Please place food source beneath dispenser for sauce delivery.",
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"The Seasonal Adjustment switch is not operational at the present time.",
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"This is your stateroom. It is for sleeping. If you desire "
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"entertainment or relaxation, please visit your local leisure lounge.",
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"The bed will not currently support your weight."
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" We are working on this problem but are unlikely to be able to fix it.",
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"This is not your assigned room. Please do not enjoy.",
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"Sadly, this is out of your reach.",
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"The Succ-U-Bus is a Single Entity Delivery Device.",
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"Sadly, the Grand Canal transport system is closed for the winter.",
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"This area is off limits to passengers.",
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"Go where?",
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"It would be nice if you could take that but you can't.",
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"A bowl of pistachio nuts.",
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"Not a bowl of pistachio nuts."
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};
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void NORETURN_PRE error(const char *s, ...) {
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printf("%s\n", s);
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@ -869,7 +933,7 @@ void writeData() {
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writeStringArray("TEXT/ITEM_NAMES", ITEM_NAMES, 46);
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writeStringArray("TEXT/ITEM_IDS", ITEM_IDS, 40);
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writeStringArray("TEXT/ROOM_NAMES", ROOM_NAMES, 34);
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writeStringArray("TEXT/STRINGS", STRINGS_EN, 58);
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const int TEXT_PHRASES[3] = { 0x61D3C8, 0x618340, 0x61B1E0 };
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const int TEXT_REPLACEMENTS1[3] = { 0x61D9B0, 0x61C788, 0x61B7C8 };
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const int TEXT_REPLACEMENTS2[3] = { 0x61DD20, 0x61CAF8, 0x61BB38 };
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