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Correction my earlier mistake
svn-id: r14498
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parent
078e195d0f
commit
cb8b522bdc
@ -1942,13 +1942,12 @@ void Insane::switchBenWeapon(void) {
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case INV_BOOT:
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case INV_HAND:
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case INV_DUST:
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if (!((_vm->_features & GF_DEMO) && (_vm->_features & GF_PC))) {
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smlayer_setActorCostume(0, 2, readArray(12));
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_actor[0].weaponClass = 2;
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_actor[0].act[2].state = 1;
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} else {
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if ((_vm->_features & GF_DEMO) && (_vm->_features & GF_PC))
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smlayer_setActorCostume(0, 2, readArray(11));
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}
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else
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smlayer_setActorCostume(0, 2, readArray(12));
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_actor[0].weaponClass = 2;
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_actor[0].act[2].state = 1;
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break;
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default:
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break;
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