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ASYLUM: use correct flag
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@ -1102,7 +1102,7 @@ END_OPCODE
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IMPLEMENT_OPCODE(ResetSceneRect)
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getWorld()->sceneRectIdx = (uint8)LOBYTE(cmd->param1);
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getScreen()->paletteFade(0, 25, 10);
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getSharedData()->setFlag(kFlagSceneRectChanged, true);
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getSharedData()->setFlag(kFlagScene1, true);
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getWorld()->xLeft = getWorld()->sceneRects[getWorld()->sceneRectIdx].left;
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getWorld()->yTop = getWorld()->sceneRects[getWorld()->sceneRectIdx].top;
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