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SCI: Fix SCI32 texts that are in Str objects
The text selector of the text bitmap object can contain either a Str object or a raw string. Handling the Str object case fixes the Torin demo. Oooh! Vertical scrolling! svn-id: r51722
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@ -485,7 +485,15 @@ void GfxFrameout::kernelFrameout() {
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// This draws text the "SCI0-SCI11" way. In SCI2, text is prerendered in kCreateTextBitmap
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// TODO: rewrite this the "SCI2" way (i.e. implement the text buffer to draw inside kCreateTextBitmap)
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if (lookupSelector(_segMan, itemEntry->object, SELECTOR(text), NULL, NULL) == kSelectorVariable) {
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Common::String text = _segMan->getString(readSelector(_segMan, itemEntry->object, SELECTOR(text)));
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reg_t stringObject = readSelector(_segMan, itemEntry->object, SELECTOR(text));
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// The object in the text selector of the item can be either a raw string
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// or a Str object. In the latter case, we need to access the object's data
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// selector to get the raw string.
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if (_segMan->isHeapObject(stringObject))
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stringObject = readSelector(_segMan, stringObject, SELECTOR(data));
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Common::String text = _segMan->getString(stringObject);
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GfxFont *font = _cache->getFont(readSelectorValue(_segMan, itemEntry->object, SELECTOR(font)));
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bool dimmed = readSelectorValue(_segMan, itemEntry->object, SELECTOR(dimmed));
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uint16 foreColor = readSelectorValue(_segMan, itemEntry->object, SELECTOR(fore));
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