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HPL1: Fix Unused Variable GCC Compiler Warning in Engine Sound Handler
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@ -732,7 +732,7 @@ void cSoundHandler::UpdateDistanceVolume3D(cSoundEntry *apEntry, float afTimeSte
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// Log(" max distance ");
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} else {
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float fVolume = 0;
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bool bBlocked = false;
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//bool bBlocked = false;
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////////////////////////////////////////
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// Check if sound is blocked.
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@ -759,7 +759,7 @@ void cSoundHandler::UpdateDistanceVolume3D(cSoundEntry *apEntry, float afTimeSte
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}
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pSound->SetFiltering(true, 0xF);
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bBlocked = true;
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//bBlocked = true;
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} else {
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// pSound->SetFiltering(false, 0xF);
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