Use OpenGL backend by default for mingw builds

svn-id: r8522
This commit is contained in:
Travis Howell 2003-06-17 06:18:56 +00:00
parent 94e88917da
commit cc55265ecd

View File

@ -27,8 +27,8 @@ CXXFLAGS:= -g -O -Wall -Wstrict-prototypes -Wuninitialized -Wno-long-long -Wno-m
DEFINES :=
LDFLAGS :=
INCLUDES:= -I. -Icommon -Iscumm $(SDL_CFLAGS)
LIBS := $(SDL_LIBS) -lmingw32 -lwinmm
OBJS := scummvmico.o backends/sdl/sdl-common.o backends/sdl/sdl.o
LIBS := $(SDL_LIBS) -lmingw32 -lwinmm -lopengl32
OBJS := scummvmico.o backends/sdl/sdl-common.o backends/sdl/sdl_gl.o
EXEEXT :=.exe
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