mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-04 18:06:26 +00:00
Removed the calls to SDL_SetGamma(). No one could understand what they were
doing there in the first place when it was discussed yesterday, and they screw up the colours for me. (Possibly because I have the gamma correction set even higher by default, so this attempt to brighten the image actually made it *darker* for me.) svn-id: r8720
This commit is contained in:
parent
a0133fdbc6
commit
cd04361fb7
@ -205,8 +205,6 @@ void OSystem_SDL_OpenGL::load_gfx_mode() {
|
||||
Init_2xSaI(565);
|
||||
}
|
||||
|
||||
SDL_SetGamma(1.25, 1.25, 1.25);
|
||||
|
||||
//
|
||||
// Create the surface used for the graphics in 16 bit before scaling, and also the overlay
|
||||
//
|
||||
@ -262,8 +260,6 @@ void OSystem_SDL_OpenGL::load_gfx_mode() {
|
||||
|
||||
void OSystem_SDL_OpenGL::unload_gfx_mode() {
|
||||
|
||||
SDL_SetGamma(1.0, 1.0, 1.0);
|
||||
|
||||
if (_screen) {
|
||||
SDL_FreeSurface(_screen);
|
||||
_screen = NULL;
|
||||
|
Loading…
x
Reference in New Issue
Block a user