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I18N: Update translation (Dutch)
Currently translated at 99.1% (1710 of 1724 strings)
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po/nl_NL.po
30
po/nl_NL.po
@ -8,8 +8,8 @@ msgstr ""
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"Project-Id-Version: ScummVM 1.9.0git\n"
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"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
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"POT-Creation-Date: 2022-05-29 14:37+0000\n"
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"PO-Revision-Date: 2022-05-29 15:21+0000\n"
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"Last-Translator: Ben Castricum <github@bencastricum.nl>\n"
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"PO-Revision-Date: 2022-05-29 15:32+0000\n"
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"Last-Translator: SecularSteve <fairfull.playing@gmail.com>\n"
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"Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
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"scummvm/nl/>\n"
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"Language: nl_NL\n"
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@ -4462,23 +4462,23 @@ msgstr "Ontbrekende spel code"
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#. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open.
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#: engines/bladerunner/metaengine.cpp:107
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msgid "common shortcuts"
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msgstr ""
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msgstr "veelgebruikte sneltoetsen"
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#. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens.
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#: engines/bladerunner/metaengine.cpp:109
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msgid "main game shortcuts"
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msgstr "Hoofd spel snelkoppelingen"
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msgstr "Hoofdspel sneltoetsen"
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#. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens.
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#: engines/bladerunner/metaengine.cpp:111
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msgid "KIA only shortcuts"
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msgstr ""
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msgstr "KIA-snelkoppelingen"
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#. I18N: This keymap is the main way for the user interact with the game.
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#. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy).
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#: engines/bladerunner/metaengine.cpp:118
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msgid "Walk / Look / Talk / Select / Shoot"
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msgstr "Loop / Kijk / Praat / Schiet"
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msgstr "Loop / Kijk / Praat / Selecteer / Schiet"
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#. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun)
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#. In Blade Runner's official localizations, there is a description of this keymap
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@ -4499,10 +4499,8 @@ msgstr "Cutscene overslaan"
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#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
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#. SKIP PAST CURRENT LINE OF DIALOGUE
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#: engines/bladerunner/metaengine.cpp:150
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#, fuzzy
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#| msgid "Skip dialog lines"
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msgid "Skip dialogue"
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msgstr "Sla dialoogregels over"
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msgstr "Sla dialoog over"
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#. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA.
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#. In Blade Runner's official localizations, there is a description of this keymap
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@ -4519,7 +4517,7 @@ msgstr "Spel Opties"
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#. ACTIVATE KIA CLUE DATABASE SYSTEM
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#: engines/bladerunner/metaengine.cpp:172
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msgid "Open KIA Database"
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msgstr ""
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msgstr "KIA-database openen"
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#. I18N: This keymap works within the KIA Save Game screen
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#. and allows submitting a selected existing save game for deletion.
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@ -4529,17 +4527,13 @@ msgstr ""
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#. I18N: This keymap allows scrolling texts and lists upwards
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#: engines/bladerunner/metaengine.cpp:204
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#, fuzzy
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#| msgid "Scroll up"
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msgid "Scroll Up"
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msgstr "Scroll omhoog"
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msgstr "Scroll Omhoog"
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#. I18N: This keymap allows scrolling texts and lists downwards
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#: engines/bladerunner/metaengine.cpp:211
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#, fuzzy
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#| msgid "Scroll down"
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msgid "Scroll Down"
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msgstr "Scroll omlaag"
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msgstr "Scroll Omlaag"
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#. I18N: This keymap opens KIA's SAVE GAME tab.
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#. In Blade Runner's official localizations, there is a description of this keymap
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@ -4562,10 +4556,8 @@ msgstr "Laad Spel"
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#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
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#. CRIME SCENE DATABASE
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#: engines/bladerunner/metaengine.cpp:248
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#, fuzzy
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#| msgid "Scene Data"
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msgid "Crime Scene Database"
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msgstr "Scene Data"
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msgstr "Misdaadscène Data"
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#. I18N: This keymap opens KIA's SUSPECT DATABASE tab.
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#. In Blade Runner's official localizations, there is a description of this keymap
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