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https://github.com/libretro/scummvm.git
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SWORD25 (LUA): Disabled a lot of non-portable LUA functions
sword25 doesn't use these (thankfully)
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@ -6,7 +6,6 @@
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#include <ctype.h>
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#include <errno.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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@ -541,11 +540,7 @@ static const char *getF (lua_State *L, void *ud, size_t *size) {
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static int errfile (lua_State *L, const char *what, int fnameindex) {
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const char *serr = strerror(errno);
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const char *filename = lua_tostring(L, fnameindex) + 1;
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lua_pushfstring(L, "cannot %s %s: %s", what, filename, serr);
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lua_remove(L, fnameindex);
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return LUA_ERRFILE;
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return luaL_error(L, "LUA function errfile has been removed in ScummVM");
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}
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@ -5,7 +5,6 @@
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*/
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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@ -28,25 +27,12 @@ static const char *const fnames[] = {"input", "output"};
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static int pushresult (lua_State *L, int i, const char *filename) {
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int en = errno; /* calls to Lua API may change this value */
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if (i) {
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lua_pushboolean(L, 1);
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return 1;
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}
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else {
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lua_pushnil(L);
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if (filename)
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lua_pushfstring(L, "%s: %s", filename, strerror(en));
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else
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lua_pushfstring(L, "%s", strerror(en));
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lua_pushinteger(L, en);
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return 3;
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}
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return luaL_error(L, "LUA file I/O functions have been removed in ScummVM");
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}
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static void fileerror (lua_State *L, int arg, const char *filename) {
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lua_pushfstring(L, "%s: %s", filename, strerror(errno));
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lua_pushfstring(L, "%s: %s", filename, "LUA I/O error descriptions have been removed in ScummVM");
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luaL_argerror(L, arg, lua_tostring(L, -1));
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}
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@ -392,7 +378,7 @@ static int io_readline (lua_State *L) {
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luaL_error(L, "file is already closed");
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sucess = read_line(L, f);
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if (ferror(f))
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return luaL_error(L, "%s", strerror(errno));
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return luaL_error(L, "%s", "LUA I/O error descriptions have been removed in ScummVM");
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if (sucess) return 1;
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else { /* EOF */
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if (lua_toboolean(L, lua_upvalueindex(2))) { /* generator created file? */
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@ -5,7 +5,6 @@
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*/
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#include <errno.h>
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#include <locale.h>
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#include <stdlib.h>
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#include <string.h>
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@ -20,21 +19,6 @@
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#include "lualib.h"
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static int os_pushresult (lua_State *L, int i, const char *filename) {
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int en = errno; /* calls to Lua API may change this value */
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if (i) {
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lua_pushboolean(L, 1);
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return 1;
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}
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else {
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lua_pushnil(L);
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lua_pushfstring(L, "%s: %s", filename, strerror(en));
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lua_pushinteger(L, en);
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return 3;
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}
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}
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static int os_execute (lua_State *L) {
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lua_pushinteger(L, system(luaL_optstring(L, 1, NULL)));
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return 1;
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@ -42,15 +26,15 @@ static int os_execute (lua_State *L) {
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static int os_remove (lua_State *L) {
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const char *filename = luaL_checkstring(L, 1);
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return os_pushresult(L, remove(filename) == 0, filename);
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// Removed in ScummVM, does nothing. It's called when loading games (perhaps
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// to delete the savegame thumbnail?)
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return 1;
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}
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static int os_rename (lua_State *L) {
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const char *fromname = luaL_checkstring(L, 1);
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const char *toname = luaL_checkstring(L, 2);
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return os_pushresult(L, rename(fromname, toname) == 0, fromname);
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// Removed in ScummVM, does nothing.
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return 1;
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}
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@ -645,33 +645,6 @@ union luai_Cast { double l_d; long l_l; };
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#define LUA_MAXCAPTURES 32
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/*
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@@ lua_tmpnam is the function that the OS library uses to create a
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@* temporary name.
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@@ LUA_TMPNAMBUFSIZE is the maximum size of a name created by lua_tmpnam.
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** CHANGE them if you have an alternative to tmpnam (which is considered
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** insecure) or if you want the original tmpnam anyway. By default, Lua
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** uses tmpnam except when POSIX is available, where it uses mkstemp.
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*/
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#if defined(loslib_c) || defined(luaall_c)
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#if defined(LUA_USE_MKSTEMP)
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#include <unistd.h>
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#define LUA_TMPNAMBUFSIZE 32
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#define lua_tmpnam(b,e) { \
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strcpy(b, "/tmp/lua_XXXXXX"); \
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e = mkstemp(b); \
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if (e != -1) close(e); \
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e = (e == -1); }
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#else
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#define LUA_TMPNAMBUFSIZE L_tmpnam
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#define lua_tmpnam(b,e) { e = (tmpnam(b) == NULL); }
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#endif
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#endif
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/*
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@@ lua_popen spawns a new process connected to the current one through
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@* the file streams.
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