SCI: call gui-init right after loading a saved game, fixes weird gui issue that occurs only when loading a save through ctrl-f5 menu "too early" in the game (where you couldnt load through original interpreter)

svn-id: r47151
This commit is contained in:
Martin Kiewitz 2010-01-08 11:17:29 +00:00
parent 5f5225ea38
commit cd654b9616

View File

@ -916,6 +916,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
retval->_msgState = new MessageState(retval->_segMan);
retval->_gui->resetEngineState(retval);
retval->_gui->init(retval->usesOldGfxFunctions());
return retval;
}