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https://github.com/libretro/scummvm.git
synced 2025-03-05 17:57:14 +00:00
PINK: added more debug output, removed unneeded
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cb3945cf4f
commit
cd87d76932
@ -32,12 +32,12 @@ void ActionHide::toConsole() {
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}
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void ActionHide::start() {
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debugC(6, kPinkDebugGeneral, "Actor %s has now ActionHide %s", _actor->getName().c_str(), _name.c_str());
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debugC(6, kPinkDebugActions, "Actor %s has now ActionHide %s", _actor->getName().c_str(), _name.c_str());
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_actor->endAction();
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}
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void ActionHide::end() {
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debugC(6, kPinkDebugGeneral, "ActionHide %s of Actor %s is ended", _name.c_str(), _actor->getName().c_str());
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debugC(6, kPinkDebugActions, "ActionHide %s of Actor %s is ended", _name.c_str(), _actor->getName().c_str());
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}
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} //End of namespace Pink
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@ -116,4 +116,9 @@ void ActionLoop::onStart() {
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_forward = true;
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}
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void ActionLoop::end() {
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ActionCEL::end();
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debugC(6, kPinkDebugActions, "ActionLoop %s of Actor %s is ended", _name.c_str(), _actor->getName().c_str());
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}
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} // End of namespace Pink
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@ -35,6 +35,8 @@ public:
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void update() override;
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void end() override;
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protected:
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void onStart() override;
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virtual bool isTalk() { return false; }
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@ -42,7 +42,7 @@ void ActionPlay::toConsole() {
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void ActionPlay::end() {
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ActionCEL::end();
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debugC(6, kPinkDebugGeneral, "ActionPlay %s of Actor %s is ended", _name.c_str(), _actor->getName().c_str());
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debugC(6, kPinkDebugActions, "ActionPlay %s of Actor %s is ended", _name.c_str(), _actor->getName().c_str());
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}
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void ActionPlay::update() {
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@ -60,7 +60,7 @@ void ActionPlay::pause(bool paused) {
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}
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void ActionPlay::onStart() {
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debugC(6, kPinkDebugGeneral, "Actor %s has now ActionPlay %s", _actor->getName().c_str(), _name.c_str());
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debugC(6, kPinkDebugActions, "Actor %s has now ActionPlay %s", _actor->getName().c_str(), _name.c_str());
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int frameCount = _decoder.getFrameCount();
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if (_stopFrame == -1 || _stopFrame >= frameCount)
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_stopFrame = frameCount - 1;
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@ -71,6 +71,11 @@ void ActionPlayWithSfx::onStart() {
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_actor->endAction();
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}
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void ActionPlayWithSfx::end() {
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ActionCEL::end();
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debugC(6, kPinkDebugActions, "ActionPlayWithSfx %s of Actor %s is ended", _name.c_str(), _actor->getName().c_str());
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}
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void ActionSfx::deserialize(Pink::Archive &archive) {
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_frame = archive.readDWORD();
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_volume = archive.readDWORD();
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@ -86,6 +91,7 @@ void ActionSfx::toConsole() {
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void ActionSfx::play() {
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Page *page = _sprite->getActor()->getPage();
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if (!_sound.isPlaying()) {
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debugC(kPinkDebugActions, "ActionSfx %s of %s is now playing", _sfxName.c_str(), _sprite->getName().c_str());
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int8 balance = (_sprite->getDecoder()->getCenter().x * 396875 / 1000000) - 127;
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_sound.play(page->getResourceStream(_sfxName), Audio::Mixer::kSFXSoundType, _volume, balance);
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}
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@ -42,6 +42,8 @@ public:
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void update() override;
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void end() override;
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protected:
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void onStart() override;
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@ -62,7 +62,7 @@ void ActionSound::start() {
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_sound.play(page->getResourceStream(_fileName), soundType, _volume, 0, _isLoop);
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debugC(6, kPinkDebugGeneral, "Actor %s has now ActionSound %s", _actor->getName().c_str(), _name.c_str());
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debugC(6, kPinkDebugActions, "Actor %s has now ActionSound %s", _actor->getName().c_str(), _name.c_str());
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}
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void ActionSound::end() {
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@ -72,7 +72,7 @@ void ActionSound::end() {
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director->removeSound(this);
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}
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debugC(6, kPinkDebugGeneral, "ActionSound %s of Actor %s is ended", _name.c_str(), _actor->getName().c_str());
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debugC(6, kPinkDebugActions, "ActionSound %s of Actor %s is ended", _name.c_str(), _actor->getName().c_str());
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}
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void ActionSound::update() {
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@ -42,13 +42,13 @@ void ActionStill::toConsole() {
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void ActionStill::end() {
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ActionCEL::end();
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debugC(6, kPinkDebugGeneral, "ActionStill %s of Actor %s is ended", _name.c_str(), _actor->getName().c_str());
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debugC(6, kPinkDebugActions, "ActionStill %s of Actor %s is ended", _name.c_str(), _actor->getName().c_str());
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}
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void ActionStill::pause(bool paused) {}
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void ActionStill::onStart() {
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debugC(6, kPinkDebugGeneral, "Actor %s has now ActionStill %s", _actor->getName().c_str(), _name.c_str());
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debugC(6, kPinkDebugActions, "Actor %s has now ActionStill %s", _actor->getName().c_str(), _name.c_str());
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if (_startFrame >= _decoder.getFrameCount())
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_startFrame = 0;
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@ -61,7 +61,7 @@ void Sequence::start(bool loadingSave) {
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uint nextItemIndex = _context->getNextItemIndex();
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if (nextItemIndex >= _items.size() ||
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!_items[nextItemIndex]->execute(_context->getSegment(), this, loadingSave)) {
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debugC(6, kPinkDebugGeneral, "Sequence %s ended", _name.c_str());
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debugC(6, kPinkDebugScripts, "Sequence %s ended", _name.c_str());
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end();
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return;
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}
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@ -79,7 +79,7 @@ void Sequence::start(bool loadingSave) {
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void Sequence::update() {
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if (!_context->getActor()->isPlaying()) {
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debugC(6, kPinkDebugGeneral, "Sequence step ended");
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debugC(6, kPinkDebugScripts, "SubSequence of %s Sequence ended", _name.c_str());
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start(0);
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}
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}
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@ -47,7 +47,7 @@ SequenceContext::SequenceContext(Sequence *sequence)
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{
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sequence->setContext(this);
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Common::Array<SequenceItem *> &items = sequence->getItems();
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debugC(6, kPinkDebugGeneral, "SequenceContext for %s", _sequence->getName().c_str());
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debug(kPinkDebugScripts, "SequenceContext for %s", _sequence->getName().c_str());
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for (uint i = 0; i < items.size(); ++i) {
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bool found = 0;
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@ -58,7 +58,7 @@ SequenceContext::SequenceContext(Sequence *sequence)
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}
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}
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if (!found) {
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debug("%s", items[i]->getActor().c_str());
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debug(kPinkDebugScripts, "%s", items[i]->getActor().c_str());
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_states.push_back(SequenceActorState(items[i]->getActor()));
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}
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}
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@ -68,31 +68,32 @@ void Sequencer::authorSequence(Sequence *sequence, bool loadingSave) {
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if (sequence) {
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SequenceContext *context = new SequenceContext(sequence);
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SequenceContext *confilct;
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while((confilct = findConfilictingContextWith(context)) != nullptr)
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confilct->getSequence()->forceEnd();
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_context = context;
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sequence->init(loadingSave);
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debugC(5, kPinkDebugScripts, "Main Sequence %s started", sequence->getName().c_str());
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}
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}
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void Sequencer::authorParallelSequence(Sequence *seqeunce, bool loadingSave) {
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if (_context && _context->getSequence() == seqeunce)
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void Sequencer::authorParallelSequence(Sequence *sequence, bool loadingSave) {
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if (_context && _context->getSequence() == sequence)
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return;
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for (uint i = 0; i < _parrallelContexts.size(); ++i) {
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if (_parrallelContexts[i]->getSequence() == seqeunce)
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if (_parrallelContexts[i]->getSequence() == sequence)
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return;
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}
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const Common::String leadName = _page->getLeadActor()->getName();
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SequenceContext *context = new SequenceContext(seqeunce);
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SequenceContext *context = new SequenceContext(sequence);
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if (!context->findState(leadName) && !findConfilictingContextWith(context)) {
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_parrallelContexts.push_back(context);
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seqeunce->init(loadingSave);
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sequence->init(loadingSave);
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debugC(6, kPinkDebugScripts, "Parallel Sequence %s started", sequence->getName().c_str());
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} else
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delete context;
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}
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@ -42,13 +42,12 @@ PinkEngine::PinkEngine(OSystem *system, const ADGameDescription *desc)
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: Engine(system), _console(nullptr), _rnd("pink"),
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_desc(*desc), _bro(nullptr), _actor(nullptr),
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_module(nullptr), _director(nullptr), _pdaMgr(this) {
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debug("PinkEngine constructed");
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DebugMan.addDebugChannel(kPinkDebugGeneral, "general", "General issues");
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DebugMan.addDebugChannel(kPinkDebugLoadingObjects, "loading_objects", "Serializing objects from Orb");
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DebugMan.addDebugChannel(kPinkDebugLoadingResources, "loading_resources", "Loading resources data");
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DebugMan.addDebugChannel(kPinkDebugGraphics, "graphics", "Graphics handling");
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DebugMan.addDebugChannel(kPinkDebugSound, "sound", "Sound processing");
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DebugMan.addDebugChannel(kPinkDebugLoadingObjects, "loading_objects", "Serializing objects from Orb");
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DebugMan.addDebugChannel(kPinkDebugScripts, "scripts", "Sequences");
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DebugMan.addDebugChannel(kPinkDebugActions, "actions", "Actions");
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const Common::FSNode gameDataDir(ConfMan.get("path"));
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SearchMan.addSubDirectoryMatching(gameDataDir, "install");
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@ -73,8 +73,8 @@ enum {
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kPinkDebugGeneral = 1 << 0,
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kPinkDebugLoadingResources = 1 << 1,
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kPinkDebugLoadingObjects = 1 << 2,
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kPinkDebugGraphics = 1 << 3,
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kPinkDebugSound = 1 << 4
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kPinkDebugScripts = 1 << 3,
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kPinkDebugActions = 1 << 4
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};
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class PinkEngine : public Engine {
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@ -46,6 +46,8 @@ void ResourceMgr::init(PinkEngine *game, Page *page) {
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_resCount = objDesc->resourcesCount;
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orb->loadObject(page, objDesc);
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_resDescTable = orb->createResDescTable(objDesc);
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debugC(kPinkDebugLoadingResources, "%d Resource descriptions are loaded", _resCount);
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}
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void ResourceMgr::clear() {
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@ -77,6 +79,7 @@ Common::SafeSeekableSubReadStream *ResourceMgr::getResourceStream(const Common::
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stream->seek(desc->offset);
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debugC(kPinkDebugLoadingResources, "Got stream of %s resource", name.c_str());
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return new Common::SafeSeekableSubReadStream(stream, desc->offset,
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desc->offset + desc->size);
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}
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