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https://github.com/libretro/scummvm.git
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ULTIMA8: Switch U8SaveFile to inherit from Common::Archive
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parent
ade161c7c9
commit
cde990a2f5
engines/ultima/ultima8
audio
filesys
games
world/actors
@ -19,6 +19,7 @@
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*
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*/
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#include "ultima/shared/std/string.h"
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#include "ultima/ultima8/misc/debugger.h"
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#include "ultima/ultima8/audio/music_flex.h"
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@ -22,6 +22,7 @@
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#ifndef ULTIMA8_AUDIO_SOUNDFLEX_H
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#define ULTIMA8_AUDIO_SOUNDFLEX_H
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#include "ultima/shared/std/string.h"
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#include "ultima/ultima8/filesys/archive.h"
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namespace Ultima {
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@ -58,15 +58,15 @@ bool Archive::addSource(ArchiveFile *af) {
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bool Archive::addSource(Common::SeekableReadStream *rs) {
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ArchiveFile *s = nullptr;
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if (!rs) return false;
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if (!rs)
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return false;
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if (FlexFile::isFlexFile(rs)) {
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s = new FlexFile(rs);
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} else if (U8SaveFile::isU8SaveFile(rs)) {
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s = new U8SaveFile(rs);
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}
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if (!s) return false;
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if (!s)
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return false;
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if (!s->isValid()) {
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delete s;
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return false;
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@ -22,8 +22,6 @@
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#ifndef ULTIMA8_FILESYS_ARCHIVE_H
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#define ULTIMA8_FILESYS_ARCHIVE_H
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#include "ultima/shared/std/string.h"
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namespace Ultima {
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namespace Ultima8 {
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@ -38,7 +36,7 @@ public:
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explicit Archive(ArchiveFile *af);
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//! create Archive with a single input source, autodetecting the type
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//! Will create FlexFile, U8SaveFile or ZipFile; ids will be deleted.
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//! Will create FlexFile; ids will be deleted.
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explicit Archive(Common::SeekableReadStream *rs);
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virtual ~Archive();
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@ -1,96 +0,0 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ULTIMA8_FILESYS_NAMEDARCHIVEFILE_H
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#define ULTIMA8_FILESYS_NAMEDARCHIVEFILE_H
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#include "ultima/ultima8/filesys/archive_file.h"
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#include "ultima/ultima8/misc/classtype.h"
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namespace Ultima {
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namespace Ultima8 {
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class NamedArchiveFile : public ArchiveFile {
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public:
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NamedArchiveFile() : _indexCount(0) { }
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~NamedArchiveFile() override { }
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bool exists(uint32 index) override {
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Std::string name;
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return (indexToName(index, name));
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}
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bool exists(const Std::string &name) override = 0;
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uint8 *getObject(uint32 index, uint32 *size = 0) override {
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Std::string name;
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if (!indexToName(index, name))
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return nullptr;
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return getObject(name, size);
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}
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uint8 *getObject(const Std::string &name, uint32 *size = 0) override = 0;
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uint32 getSize(uint32 index) const override {
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Std::string name;
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if (!indexToName(index, name))
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return 0;
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return getSize(name);
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}
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uint32 getSize(const Std::string &name) const override = 0;
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uint32 getCount() const override = 0;
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uint32 getIndexCount() const override {
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return _indexCount;
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}
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bool isIndexed() const override {
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return false;
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}
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bool isNamed() const override {
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return true;
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}
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protected:
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bool indexToName(uint32 index, Std::string &name) const {
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Common::HashMap<uint32, Std::string>::const_iterator iter;
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iter = _indexedNames.find(index);
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if (iter == _indexedNames.end()) return false;
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name = iter->_value;
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return true;
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}
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void storeIndexedName(const Std::string &name) {
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uint32 index;
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bool hasIndex = extractIndexFromName(name, index);
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if (hasIndex) {
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_indexedNames[index] = name;
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if (index >= _indexCount) _indexCount = index + 1;
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}
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}
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Common::HashMap<uint32, Std::string> _indexedNames;
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uint32 _indexCount;
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};
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} // End of namespace Ultima8
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} // End of namespace Ultima
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#endif
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@ -19,6 +19,7 @@
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*
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*/
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#include "common/memstream.h"
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#include "ultima/ultima8/misc/debugger.h"
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#include "ultima/ultima8/filesys/u8_save_file.h"
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@ -26,7 +27,7 @@
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namespace Ultima {
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namespace Ultima8 {
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U8SaveFile::U8SaveFile(Common::SeekableReadStream *rs) : _rs(rs), _count(0) {
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U8SaveFile::U8SaveFile(Common::SeekableReadStream *rs) : _rs(rs) {
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_valid = isU8SaveFile(_rs);
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if (_valid)
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@ -49,67 +50,56 @@ bool U8SaveFile::isU8SaveFile(Common::SeekableReadStream *_rs) {
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bool U8SaveFile::readMetadata() {
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_rs->seek(0x18);
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_count = _rs->readUint16LE();
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uint16 count = _rs->readUint16LE();
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_offsets.resize(_count);
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_sizes.resize(_count);
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for (unsigned int i = 0; i < _count; ++i) {
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for (unsigned int i = 0; i < count; ++i) {
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uint32 namelen = _rs->readUint32LE();
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char *buf = new char[namelen];
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_rs->read(buf, static_cast<int32>(namelen));
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Std::string filename = buf;
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_indices[filename] = i;
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storeIndexedName(filename);
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delete[] buf;
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_sizes[i] = _rs->readUint32LE();
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_offsets[i] = _rs->pos();
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_rs->skip(_sizes[i]); // skip data
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char *name = new char[namelen];
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_rs->read(name, static_cast<int32>(namelen));
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FileEntry fe;
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fe._size = _rs->readUint32LE();
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fe._offset = _rs->pos();
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_map[Common::String(name)] = fe;
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delete[] name;
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_rs->skip(fe._size); // skip data
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}
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return true;
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}
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bool U8SaveFile::findIndex(const Std::string &name, uint32 &index) const {
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Common::HashMap<Common::String, uint32>::const_iterator iter;
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iter = _indices.find(name);
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if (iter == _indices.end()) return false;
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index = iter->_value;
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return true;
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bool U8SaveFile::hasFile(const Common::Path &path) const {
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return _map.contains(path.toString());
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}
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bool U8SaveFile::exists(const Std::string &name) {
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uint32 index;
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return findIndex(name, index);
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int U8SaveFile::listMembers(Common::ArchiveMemberList& list) const {
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list.clear();
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for (U8SaveFileMap::const_iterator it = _map.begin(); it != _map.end(); ++it) {
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list.push_back(Common::ArchiveMemberPtr(new Common::GenericArchiveMember(it->_key, *this)));
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}
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return list.size();
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}
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uint8 *U8SaveFile::getObject(const Std::string &name, uint32 *sizep) {
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uint32 index;
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if (!findIndex(name, index))
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const Common::ArchiveMemberPtr U8SaveFile::getMember(const Common::Path& path) const {
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if (!hasFile(path))
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return nullptr;
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uint32 size = _sizes[index];
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if (size == 0)
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return nullptr;
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uint8 *object = new uint8[size];
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uint32 offset = _offsets[index];
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_rs->seek(offset);
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_rs->read(object, size);
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if (sizep) *sizep = size;
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return object;
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Common::String name = path.toString();
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return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, *this));
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}
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Common::SeekableReadStream* U8SaveFile::createReadStreamForMember(const Common::Path& path) const {
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if (!hasFile(path))
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return nullptr;
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uint32 U8SaveFile::getSize(const Std::string &name) const {
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uint32 index;
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if (!findIndex(name, index))
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return 0;
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const FileEntry &fe = _map[path.toString()];
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uint8 *data = (uint8 *)malloc(fe._size);
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_rs->seek(fe._offset);
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_rs->read(data, fe._size);
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return _sizes[index];
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return new Common::MemoryReadStream(data, fe._size, DisposeAfterUse::YES);
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}
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} // End of namespace Ultima8
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@ -22,42 +22,49 @@
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#ifndef ULTIMA8_FILESYS_U8SAVEFILE_H
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#define ULTIMA8_FILESYS_U8SAVEFILE_H
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#include "ultima/ultima8/filesys/named_archive_file.h"
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#include "common/archive.h"
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#include "ultima/shared/std/containers.h"
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#include "ultima/shared/std/string.h"
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namespace Ultima {
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namespace Ultima8 {
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class U8SaveFile : public NamedArchiveFile {
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class U8SaveFile : public Common::Archive {
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public:
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//! create U8SaveFile from datasource; U8SaveFile takes ownership of ds
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//! and deletes it when destructed
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explicit U8SaveFile(Common::SeekableReadStream *rs);
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~U8SaveFile() override;
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bool exists(const Std::string &name) override;
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uint8 *getObject(const Std::string &name, uint32 *size = 0) override;
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uint32 getSize(const Std::string &name) const override;
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uint32 getCount() const override {
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return _count;
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//! Check if constructed object is indeed a valid archive
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bool isValid() const {
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return _valid;
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}
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// Common::Archive API implementation
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bool hasFile(const Common::Path &path) const override;
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int listMembers(Common::ArchiveMemberList &list) const override;
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const Common::ArchiveMemberPtr getMember(const Common::Path &path) const override;
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Common::SeekableReadStream *createReadStreamForMember(const Common::Path &path) const override;
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static bool isU8SaveFile(Common::SeekableReadStream *rs);
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protected:
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Common::SeekableReadStream *_rs;
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uint32 _count;
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bool _valid;
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Common::HashMap<Common::String, uint32> _indices;
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Std::vector<uint32> _offsets;
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Std::vector<uint32> _sizes;
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struct FileEntry {
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uint32 _offset;
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uint32 _size;
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FileEntry() : _offset(0), _size(0) {}
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};
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typedef Common::HashMap<Common::String, FileEntry, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> U8SaveFileMap;
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U8SaveFileMap _map;
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private:
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bool readMetadata();
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bool findIndex(const Std::string &name, uint32 &index) const;
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};
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} // End of namespace Ultima8
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@ -107,19 +107,19 @@ bool U8Game::startGame() {
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}
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U8SaveFile *u8save = new U8SaveFile(savers);
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Common::SeekableReadStream *nfd = u8save->getDataSource("NONFIXED.DAT");
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Common::SeekableReadStream *nfd = u8save->createReadStreamForMember("NONFIXED.DAT");
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if (!nfd) {
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warning("Unable to load savegame/u8save.000/NONFIXED.DAT.");
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return false;
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}
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World::get_instance()->loadNonFixed(nfd); // deletes nfd
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Common::SeekableReadStream *icd = u8save->getDataSource("ITEMCACH.DAT");
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Common::SeekableReadStream *icd = u8save->createReadStreamForMember("ITEMCACH.DAT");
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if (!icd) {
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warning("Unable to load savegame/u8save.000/ITEMCACH.DAT.");
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return false;
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}
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Common::SeekableReadStream *npcd = u8save->getDataSource("NPCDATA.DAT");
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Common::SeekableReadStream *npcd = u8save->createReadStreamForMember("NPCDATA.DAT");
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if (!npcd) {
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warning("Unable to load savegame/u8save.000/NPCDATA.DAT.");
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delete icd;
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@ -22,6 +22,7 @@
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#ifndef WORLD_ACTORS_NPC_DAT_H
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#define WORLD_ACTORS_NPC_DAT_H
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#include "ultima/shared/std/string.h"
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#include "ultima/ultima8/filesys/raw_archive.h"
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namespace Ultima {
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