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https://github.com/libretro/scummvm.git
synced 2024-12-13 21:31:53 +00:00
HOPKINS: Apply a couple of renamings suggested by wjp
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7de4a7972e
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cdefd6428f
@ -90,7 +90,7 @@ void AnimationManager::playAnim(const Common::String &filename, uint32 rate1, ui
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_vm->_graphicsMan->setPaletteVGA256(_vm->_graphicsMan->_palette);
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} else {
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_vm->_graphicsMan->setPaletteVGA256(_vm->_graphicsMan->_palette);
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_vm->_graphicsMan->copy16BitRect(screenP, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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_vm->_graphicsMan->display8BitRect(screenP, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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_vm->_graphicsMan->addRefreshRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
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_vm->_graphicsMan->updateScreen();
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}
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@ -240,7 +240,7 @@ void AnimationManager::playAnim2(const Common::String &filename, uint32 rate1, u
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_vm->_graphicsMan->_maxX = SCREEN_WIDTH;
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_vm->_graphicsMan->setPaletteVGA256(_vm->_graphicsMan->_palette);
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_vm->_graphicsMan->copy16BitRect(screenP, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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_vm->_graphicsMan->display8BitRect(screenP, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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_vm->_graphicsMan->addRefreshRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
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_vm->_graphicsMan->updateScreen();
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@ -338,12 +338,12 @@ void AnimationManager::playAnim2(const Common::String &filename, uint32 rate1, u
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if (_vm->_graphicsMan->_largeScreenFl) {
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_vm->_graphicsMan->setScreenWidth(2 * SCREEN_WIDTH);
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_vm->_graphicsMan->_maxX = 2 * SCREEN_WIDTH;
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_vm->_graphicsMan->copy16BitRect(_vm->_graphicsMan->_frontBuffer, _vm->_events->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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_vm->_graphicsMan->display8BitRect(_vm->_graphicsMan->_frontBuffer, _vm->_events->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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} else {
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_vm->_graphicsMan->setScreenWidth(SCREEN_WIDTH);
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_vm->_graphicsMan->_maxX = SCREEN_WIDTH;
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_vm->_graphicsMan->clearScreen();
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_vm->_graphicsMan->copy16BitRect(_vm->_graphicsMan->_frontBuffer, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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_vm->_graphicsMan->display8BitRect(_vm->_graphicsMan->_frontBuffer, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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}
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_vm->_graphicsMan->addRefreshRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
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@ -578,7 +578,7 @@ void AnimationManager::playSequence(const Common::String &file, uint32 rate1, ui
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}
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_vm->_graphicsMan->setPaletteVGA256(_vm->_graphicsMan->_palette);
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} else {
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_vm->_graphicsMan->copy16BitRect(screenP, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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_vm->_graphicsMan->display8BitRect(screenP, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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_vm->_graphicsMan->addRefreshRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
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_vm->_graphicsMan->updateScreen();
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}
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@ -696,7 +696,7 @@ void AnimationManager::playSequence2(const Common::String &file, uint32 rate1, u
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_vm->_graphicsMan->setPaletteVGA256(_vm->_graphicsMan->_palette);
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} else {
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_vm->_graphicsMan->setPaletteVGA256(_vm->_graphicsMan->_palette);
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_vm->_graphicsMan->copy16BitRect(screenP, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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_vm->_graphicsMan->display8BitRect(screenP, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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_vm->_graphicsMan->addRefreshRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
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_vm->_graphicsMan->updateScreen();
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@ -464,7 +464,7 @@ void EventsManager::refreshScreenAndEvents() {
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_vm->_graphicsMan->displayDirtyRects();
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} else {
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_vm->_fontMan->hideText(9);
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_vm->_graphicsMan->copy16BitRect(_vm->_graphicsMan->_frontBuffer, _vm->_graphicsMan->_scrollPosX, 20, SCREEN_WIDTH, 440, 0, 20);
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_vm->_graphicsMan->display8BitRect(_vm->_graphicsMan->_frontBuffer, _vm->_graphicsMan->_scrollPosX, 20, SCREEN_WIDTH, 440, 0, 20);
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_vm->_graphicsMan->resetRefreshRects();
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_vm->_graphicsMan->addRefreshRect(0, 20, SCREEN_WIDTH, SCREEN_HEIGHT - 20);
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@ -222,14 +222,14 @@ void GraphicsManager::loadScreen(const Common::String &file) {
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_maxX = SCREEN_WIDTH;
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clearScreen();
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copy16BitRect(_backBuffer, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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display8BitRect(_backBuffer, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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} else {
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setScreenWidth(SCREEN_WIDTH * 2);
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_maxX = SCREEN_WIDTH * 2;
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clearScreen();
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if (MANU_SCROLL)
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copy16BitRect(_backBuffer, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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display8BitRect(_backBuffer, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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}
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memcpy(_frontBuffer, _backBuffer, SCREEN_WIDTH * 2 * SCREEN_HEIGHT);
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@ -409,7 +409,7 @@ void GraphicsManager::setScreenWidth(int pitch) {
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/**
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* Copies data from a 8-bit palette surface into the 16-bit screen
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*/
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void GraphicsManager::copy16BitRect(const byte *surface, int xs, int ys, int width, int height, int destX, int destY) {
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void GraphicsManager::display8BitRect(const byte *surface, int xs, int ys, int width, int height, int destX, int destY) {
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lockScreen();
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assert(_videoPtr);
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@ -436,7 +436,7 @@ void GraphicsManager::copy16BitRect(const byte *surface, int xs, int ys, int wid
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addRefreshRect(destX, destY, destX + width, destY + height);
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}
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void GraphicsManager::copy8BitRect(const byte *surface, int xp, int yp, int width, int height, int destX, int destY) {
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void GraphicsManager::displayScaled8BitRect(const byte *surface, int xp, int yp, int width, int height, int destX, int destY) {
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int xCtr;
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const byte *palette;
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int savedXCount;
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@ -501,7 +501,7 @@ void GraphicsManager::fadeIn(const byte *palette, int step, const byte *surface)
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// Set the transition palette and refresh the screen
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setPaletteVGA256(palData2);
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copy16BitRect(surface, _vm->_events->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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display8BitRect(surface, _vm->_events->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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updateScreen();
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// Added a delay in order to see the fading
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@ -512,7 +512,7 @@ void GraphicsManager::fadeIn(const byte *palette, int step, const byte *surface)
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setPaletteVGA256(palette);
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// Refresh the screen
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copy16BitRect(surface, _vm->_events->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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display8BitRect(surface, _vm->_events->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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updateScreen();
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}
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@ -531,7 +531,7 @@ void GraphicsManager::fadeOut(const byte *palette, int step, const byte *surface
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}
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setPaletteVGA256(palData);
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copy16BitRect(surface, _vm->_events->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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display8BitRect(surface, _vm->_events->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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updateScreen();
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_vm->_events->delay(20);
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@ -543,7 +543,7 @@ void GraphicsManager::fadeOut(const byte *palette, int step, const byte *surface
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palData[i] = 0;
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setPaletteVGA256(palData);
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copy16BitRect(surface, _vm->_events->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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display8BitRect(surface, _vm->_events->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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updateScreen();
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}
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@ -623,7 +623,7 @@ void GraphicsManager::setPaletteVGA256(const byte *palette) {
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void GraphicsManager::setPaletteVGA256WithRefresh(const byte *palette, const byte *surface) {
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changePalette(palette);
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copy16BitRect(surface, _vm->_events->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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display8BitRect(surface, _vm->_events->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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updateScreen();
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}
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@ -1108,7 +1108,7 @@ void GraphicsManager::displayDirtyRects() {
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Common::Rect dstRect;
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if (_vm->_events->_breakoutFl) {
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copy8BitRect(_frontBuffer, r.left, r.top, r.right - r.left, r.bottom - r.top, r.left, r.top);
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displayScaled8BitRect(_frontBuffer, r.left, r.top, r.right - r.left, r.bottom - r.top, r.left, r.top);
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dstRect.left = r.left * 2;
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dstRect.top = r.top * 2 + 30;
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dstRect.setWidth((r.right - r.left) * 2);
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@ -1117,7 +1117,7 @@ void GraphicsManager::displayDirtyRects() {
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r.left = MAX<int16>(r.left, _vm->_events->_startPos.x);
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r.right = MIN<int16>(r.right, (int16)_vm->_events->_startPos.x + SCREEN_WIDTH);
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copy16BitRect(_frontBuffer, r.left, r.top, r.right - r.left, r.bottom - r.top, r.left - _vm->_events->_startPos.x, r.top);
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display8BitRect(_frontBuffer, r.left, r.top, r.right - r.left, r.bottom - r.top, r.left - _vm->_events->_startPos.x, r.top);
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dstRect.left = r.left - _vm->_events->_startPos.x;
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dstRect.top = r.top;
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@ -1743,7 +1743,7 @@ void GraphicsManager::displayScreen(bool initPalette) {
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else if (_lineNbr == (SCREEN_WIDTH * 2))
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fillSurface(_frontBuffer, _colorTable, SCREEN_WIDTH * SCREEN_HEIGHT * 2);
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copy16BitRect(_frontBuffer, _vm->_events->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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display8BitRect(_frontBuffer, _vm->_events->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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memcpy(_backBuffer, _frontBuffer, 614399);
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updateScreen();
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}
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@ -82,7 +82,7 @@ private:
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void copy16bFromSurfaceScaleX2(const byte *surface);
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void translateSurface(byte *destP, const byte *srcP, int count, int minThreshold, int maxThreshold);
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void copy8BitRect(const byte *surface, int xp, int yp, int width, int height, int destX, int destY);
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void displayScaled8BitRect(const byte *surface, int xp, int yp, int width, int height, int destX, int destY);
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void lockScreen();
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void unlockScreen();
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@ -176,7 +176,7 @@ public:
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void drawCompressedSprite(byte *surface, const byte *srcData, int xp300, int yp300, int frameIndex, int zoom1, int zoom2, bool flipFl);
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void copyRect(const byte *srcSurface, int x1, int y1, uint16 width, int height, byte *destSurface, int destX, int destY);
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void drawVesaSprite(byte *surface, const byte *spriteData, int xp, int yp, int spriteIndex);
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void copy16BitRect(const byte *surface, int xs, int ys, int width, int height, int destX, int destY);
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void display8BitRect(const byte *surface, int xs, int ys, int width, int height, int destX, int destY);
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void fillSurface(byte *surface, byte *col, int size);
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void displayScreen(bool initPalette);
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void backupScreen();
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@ -2685,7 +2685,7 @@ void ObjectsManager::handleSpecialGames() {
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memcpy(_vm->_graphicsMan->_palette, oldPalette, 769);
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_vm->_graphicsMan->setPaletteVGA256(_vm->_graphicsMan->_palette);
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_vm->_globals->freeMemory(oldPalette);
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_vm->_graphicsMan->copy16BitRect(_vm->_graphicsMan->_backBuffer, _vm->_events->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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_vm->_graphicsMan->display8BitRect(_vm->_graphicsMan->_backBuffer, _vm->_events->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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memcpy(_vm->_graphicsMan->_frontBuffer, _vm->_graphicsMan->_backBuffer, 614399);
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_vm->_graphicsMan->_scrollStatus = 0;
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@ -138,7 +138,7 @@ void TalkManager::startAnimatedCharacterDialogue(const Common::String &filename)
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_vm->_graphicsMan->initColorTable(145, 150, _vm->_graphicsMan->_palette);
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_vm->_graphicsMan->setPaletteVGA256(_vm->_graphicsMan->_palette);
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_vm->_graphicsMan->copy16BitRect(_vm->_graphicsMan->_backBuffer, _vm->_events->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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_vm->_graphicsMan->display8BitRect(_vm->_graphicsMan->_backBuffer, _vm->_events->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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memcpy(_vm->_graphicsMan->_frontBuffer, _vm->_graphicsMan->_backBuffer, 614399);
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_vm->_globals->_disableInventFl = oldDisableInventFl;
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_vm->_graphicsMan->updateScreen();
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@ -1068,7 +1068,7 @@ void TalkManager::animateObject(const Common::String &filename) {
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_vm->_graphicsMan->initColorTable(145, 150, _vm->_graphicsMan->_palette);
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_vm->_graphicsMan->setPaletteVGA256(_vm->_graphicsMan->_palette);
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_vm->_graphicsMan->copy16BitRect(_vm->_graphicsMan->_backBuffer, _vm->_events->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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_vm->_graphicsMan->display8BitRect(_vm->_graphicsMan->_backBuffer, _vm->_events->_startPos.x, 0, SCREEN_WIDTH, SCREEN_HEIGHT, 0, 0);
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_vm->_graphicsMan->setPaletteVGA256(_vm->_graphicsMan->_palette);
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memcpy(_vm->_graphicsMan->_frontBuffer, _vm->_graphicsMan->_backBuffer, 614399);
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_vm->_globals->_disableInventFl = false;
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