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now it should be in cvs
svn-id: r13982
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@ -262,11 +262,11 @@ static void runGame(GameDetector &detector, OSystem *system) {
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// Run the game engine
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engine->go();
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// Stop all sound processing now (this prevents some race conditions later on)
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system->clearSoundCallback();
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// Free up memory
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delete engine;
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// Stop all sound processing now (this prevents some race conditions later on)
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system->clearSoundCallback();
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}
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#ifndef _WIN32_WCE
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