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MORTEVIELLE: Removed all the remaining text mode function stubs
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@ -48,7 +48,6 @@ void menut(int no, Common::String nom) {
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l = lo(no);
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s = nom;
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if (! tesok) {
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clrscr;
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mortevielle_exit(0);
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}
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while (s.size() < 20) s = s + ' ';
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@ -260,7 +260,6 @@ void clsf10() {
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}
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void stop() {
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clrscr;
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hirs();
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gd = ams;
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hirs();
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@ -150,7 +150,7 @@ Common::ErrorCode MortevielleEngine::initialise() {
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init_lieu();
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sonoff = false;
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f2_all = false;
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textcolor(9);
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teskbd();
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dialpre();
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newgd = gd;
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@ -255,17 +255,6 @@ Common::String copy(const Common::String &s, int idx, size_t size) {
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int port[0xfff];
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byte mem[65536 * 16];
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int wherey;
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void gotoxy(int x, int y) {
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}
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void textcolor(int c) {
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}
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void output(const Common::String &s) {
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debug(s.c_str());
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}
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void graphbackground(int c) {
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}
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void intr(int intNum, registres ®s) {
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}
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@ -411,16 +411,6 @@ extern byte mem[65536 * 16];
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#define hires {}
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#define mortevielle_exit(ret) error("Exit the game")
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// Text screen functions not relevant for ScummVM
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#define clrscr { warning("ClrScr"); }
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#define clreol {}
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#define graphcolormode {}
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extern void gotoxy(int x, int y);
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extern void textcolor(int c);
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extern void output(const Common::String &s);
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extern void graphbackground(int c);
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extern int wherey;
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// Stubs for input functions
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extern bool keypressed();
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extern char get_ch();
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