diff --git a/engines/kingdom/kingdom.cpp b/engines/kingdom/kingdom.cpp index 533f0c6d339..f6e55c55bd6 100644 --- a/engines/kingdom/kingdom.cpp +++ b/engines/kingdom/kingdom.cpp @@ -1293,6 +1293,8 @@ void KingdomGame::drawPic(int reznum) { } void KingdomGame::displayIcon(int reznum) { + // The demo isn't calling playsound(0). + // We keep the call because it stops properly the previous sound, if any. playSound(0); playSound(30); saveAS();