SHERLOCK: fix delete[] inside room loader

This commit is contained in:
Martin Kiewitz 2015-06-13 10:59:42 +02:00
parent 916bce0340
commit cf4cf41e95

View File

@ -495,7 +495,7 @@ bool Scene::loadScene(const Common::String &filename) {
}
delete cAnimStream;
delete cAnimOffsetTablePtr;
delete[] cAnimOffsetTablePtr;
}
@ -738,7 +738,7 @@ bool Scene::loadScene(const Common::String &filename) {
}
delete cAnimStream;
delete cAnimOffsetTablePtr;
delete[] cAnimOffsetTablePtr;
}
// === BOUNDING AREAS === Read in the room bounding areas