Some documentation cleanup to ease readability.

svn-id: r49867
This commit is contained in:
Johannes Schickel 2010-06-15 17:13:18 +00:00
parent 831e626ccd
commit cf6a29e862

View File

@ -129,6 +129,7 @@ public:
/**
* Returns number of loops the stream has played.
*
* @param numLoops number of loops to play, 0 - infinite
*/
uint getCompleteIterations() const { return _completeIterations; }
@ -148,8 +149,8 @@ private:
* overhead down, when the code does not require any functionality only offered
* by LoopingAudioStream.
*
* @param stream Stream to loop (will be automatically destroyed, when the looping is done)
* @param loops How often to loop (0 = infinite)
* @param stream Stream to loop (will be automatically destroyed, when the looping is done)
* @param loops How often to loop (0 = infinite)
* @return A new AudioStream, which offers the desired functionality.
*/
AudioStream *makeLoopingAudioStream(RewindableAudioStream *stream, uint loops);
@ -165,7 +166,8 @@ public:
* Tries to load a file by trying all available formats.
* In case of an error, the file handle will be closed, but deleting
* it is still the responsibility of the caller.
* @param basename a filename without an extension
*
* @param basename a filename without an extension
* @return an SeekableAudioStream ready to use in case of success;
* NULL in case of an error (e.g. invalid/nonexisting file)
*/
@ -211,9 +213,9 @@ public:
* by LoopingAudioStream.
*
* @param stream Stream to loop (will be automatically destroyed, when the looping is done)
* @param start Starttime of the stream interval to be looped
* @param end End of the stream interval to be looped (a zero time, means till end)
* @param loops How often to loop (0 = infinite)
* @param start Starttime of the stream interval to be looped
* @param end End of the stream interval to be looped (a zero time, means till end)
* @param loops How often to loop (0 = infinite)
* @return A new AudioStream, which offers the desired functionality.
*/
AudioStream *makeLoopingAudioStream(SeekableAudioStream *stream, Timestamp start, Timestamp end, uint loops);
@ -235,13 +237,13 @@ public:
/**
* Constructor for a SubLoopingAudioStream.
*
* Note that on creation of the LoopingAudioStream object
* Note that on creation of the SubLoopingAudioStream object
* the underlying stream will be rewound.
*
* @param stream Stream to loop
* @param loops How often the stream should be looped (0 means infinite)
* @param loopStart Start of the loop (this must be smaller than loopEnd)
* @param loopEnd End of the loop (thus must be greater than loopStart)
* @param stream Stream to loop
* @param loops How often the stream should be looped (0 means infinite)
* @param loopStart Start of the loop (this must be smaller than loopEnd)
* @param loopEnd End of the loop (thus must be greater than loopStart)
* @param disposeAfterUse Whether the stream should be disposed, when the
* SubLoopingAudioStream is destroyed.
*/
@ -285,9 +287,9 @@ public:
/**
* Creates a new SubSeekableAudioStream.
*
* @param parent parent stream object.
* @param start Start time.
* @param end End time.
* @param parent parent stream object.
* @param start Start time.
* @param end End time.
* @param disposeAfterUse Whether the parent stream object should be destroyed on destruction of the SubSeekableAudioStream.
*/
SubSeekableAudioStream(SeekableAudioStream *parent, const Timestamp start, const Timestamp end, DisposeAfterUse::Flag disposeAfterUse = DisposeAfterUse::YES);
@ -323,7 +325,7 @@ public:
* contained in it has been played.
*/
virtual void queueAudioStream(Audio::AudioStream *audStream,
DisposeAfterUse::Flag disposeAfterUse = DisposeAfterUse::YES) = 0;
DisposeAfterUse::Flag disposeAfterUse = DisposeAfterUse::YES) = 0;
/**
* Queue a block of raw audio data for playback. This stream plays all
@ -333,10 +335,10 @@ public:
*
* @note Make sure to allocate the data block with malloc(), not with new[].
*
* @param data pointer to the audio data block
* @param size length of the audio data block
* @param disposeAfterUse if equal to DisposeAfterUse::YES, the block is released using free() after use.
* @param flags a bit-ORed combination of RawFlags describing the audio data format
* @param data pointer to the audio data block
* @param size length of the audio data block
* @param disposeAfterUse if equal to DisposeAfterUse::YES, the block is released using free() after use.
* @param flags a bit-ORed combination of RawFlags describing the audio data format
*/
void queueBuffer(byte *data, uint32 size, DisposeAfterUse::Flag disposeAfterUse, byte flags);
@ -363,8 +365,8 @@ QueuingAudioStream *makeQueuingAudioStream(int rate, bool stereo);
* Converts a point in time to a precise sample offset
* with the given parameters.
*
* @param where Point in time.
* @param rate Rate of the stream.
* @param where Point in time.
* @param rate Rate of the stream.
* @param isStereo Is the stream a stereo stream?
*/
Timestamp convertTimeToStreamPos(const Timestamp &where, int rate, bool isStereo);