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added FIXME comment (aquadran, comments?)
svn-id: r7079
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@ -1327,6 +1327,10 @@ void CostumeRenderer::setPalette(byte *palette) {
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memset(_palette, 8, 16);
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_palette[12] = 0;
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}
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// FIXME: is this actually anything more than a guess (i.e. verified by disassmbly) ?
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// A more "logical" thing would be if any 255 values in _palette are replaced
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// by this value, at least that would closely parallel the actor palette usage in
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// newer games (see below).
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_palette[_loaded._ptr[8]] = _palette[0];
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} else {
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for (i = 0; i < _loaded._numColors; i++) {
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