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Fixed: Freddi 1/2 ingame menu crash (BUG 2167027).
Was: Crash when refreshing the screen with no open dialogs. svn-id: r34805
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@ -143,6 +143,9 @@ void NewGui::redraw() {
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if (_redrawStatus == kRedrawDisabled)
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return;
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if (_dialogStack.empty())
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return;
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switch (_redrawStatus) {
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case kRedrawCloseDialog:
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case kRedrawFull:
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