Implement sfSimulSpeech2 which is used in lodge when talking to Sakka.

Fixed sfSimulSpeech(), so it plays voices with CD version.

svn-id: r18212
This commit is contained in:
Eugene Sandulenko 2005-05-22 01:20:47 +00:00
parent 0b1094ef04
commit cf9049811e
4 changed files with 42 additions and 10 deletions

View File

@ -1749,7 +1749,7 @@ void Actor::nonActorSpeech(const char **strings, int stringsCount, int speechFla
_activeSpeech.slowModeCharIndex = 0;
}
void Actor::simulSpeech(const char *string, uint16 *actorIds, int actorIdsCount, int speechFlags) {
void Actor::simulSpeech(const char *string, uint16 *actorIds, int actorIdsCount, int speechFlags, int sampleResourceId) {
int i;
if (_vm->getGameType() == GType_IHNM) {
@ -1769,7 +1769,7 @@ void Actor::simulSpeech(const char *string, uint16 *actorIds, int actorIdsCount,
_activeSpeech.strings[0] = string;
_activeSpeech.stringsCount = 1;
_activeSpeech.speechFlags = speechFlags;
_activeSpeech.sampleResourceId = -1;
_activeSpeech.sampleResourceId = sampleResourceId;
_activeSpeech.playing = false;
_activeSpeech.slowModeCharIndex = 0;

View File

@ -486,7 +486,7 @@ public:
// speech
void actorSpeech(uint16 actorId, const char **strings, int stringsCount, uint16 sampleResourceId, int speechFlags);
void nonActorSpeech(const char **strings, int stringsCount, int speechFlags);
void simulSpeech(const char *string, uint16 *actorIds, int actorIdsCount, int speechFlags);
void simulSpeech(const char *string, uint16 *actorIds, int actorIdsCount, int speechFlags, int sampleResourceId);
void setSpeechColor(int speechColor, int outlineColor) {
_activeSpeech.speechColor[0] = speechColor;
_activeSpeech.outlineColor[0] = outlineColor;

View File

@ -509,7 +509,7 @@ private:
void sfCheckUserInterrupt(SCRIPTFUNC_PARAMS);
void sfScriptWalkRelative(SCRIPTFUNC_PARAMS);
void sfScriptMoveRelative(SCRIPTFUNC_PARAMS);
void SF_simulSpeech2(SCRIPTFUNC_PARAMS);
void sfSimulSpeech2(SCRIPTFUNC_PARAMS);
void sfPlacard(SCRIPTFUNC_PARAMS);
void sfPlacardOff(SCRIPTFUNC_PARAMS);
void sfSetProtagState(SCRIPTFUNC_PARAMS);

View File

@ -97,7 +97,7 @@ void Script::setupScriptFuncList(void) {
OPCODE(sfCheckUserInterrupt),
OPCODE(sfScriptWalkRelative),
OPCODE(sfScriptMoveRelative),
OPCODE(SF_simulSpeech2),
OPCODE(sfSimulSpeech2),
OPCODE(sfPlacard),
OPCODE(sfPlacardOff),
OPCODE(sfSetProtagState),
@ -808,6 +808,7 @@ void Script::sfSimulSpeech(SCRIPTFUNC_PARAMS) {
int i;
uint16 actorsIds[ACTOR_SPEECH_ACTORS_MAX];
const char *string;
int16 sampleResourceId = -1;
stringId = thread->pop();
actorsCount = thread->pop();
@ -820,7 +821,14 @@ void Script::sfSimulSpeech(SCRIPTFUNC_PARAMS) {
string = thread->_strings->getString(stringId);
_vm->_actor->simulSpeech(string, actorsIds, actorsCount, 0);
if (thread->_voiceLUT->voices) {
sampleResourceId = thread->_voiceLUT->voices[stringId];
if (sampleResourceId <= 0 || sampleResourceId > 4000)
sampleResourceId = -1;
}
_vm->_actor->simulSpeech(string, actorsIds, actorsCount, 0, sampleResourceId);
thread->wait(kWaitTypeSpeech);
}
// Script function #36 (0x24) ?
@ -1118,11 +1126,35 @@ void Script::sfScriptMoveRelative(SCRIPTFUNC_PARAMS) {
}
// Script function #47 (0x2F)
void Script::SF_simulSpeech2(SCRIPTFUNC_PARAMS) {
for (int i = 0; i < nArgs; i++)
thread->pop();
void Script::sfSimulSpeech2(SCRIPTFUNC_PARAMS) {
int16 stringId;
int16 actorsCount;
int16 speechFlags;
int i;
uint16 actorsIds[ACTOR_SPEECH_ACTORS_MAX];
const char *string;
int16 sampleResourceId = -1;
error(0, "STUB: SF_simulSpeech2(), %d args", nArgs);
stringId = thread->pop();
actorsCount = thread->pop();
speechFlags = thread->pop();
if (actorsCount > ACTOR_SPEECH_ACTORS_MAX)
error("sfSimulSpeech2 actorsCount=0x%X exceed ACTOR_SPEECH_ACTORS_MAX", actorsCount);
for (i = 0; i < actorsCount; i++)
actorsIds[i] = thread->pop();
string = thread->_strings->getString(stringId);
if (thread->_voiceLUT->voices) {
sampleResourceId = thread->_voiceLUT->voices[stringId];
if (sampleResourceId <= 0 || sampleResourceId > 4000)
sampleResourceId = -1;
}
_vm->_actor->simulSpeech(string, actorsIds, actorsCount, speechFlags, sampleResourceId);
thread->wait(kWaitTypeSpeech);
}
static TEXTLIST_ENTRY *placardTextEntry;