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ZZZZZZZZZZZZZZCCCVS: ----------------------------------------------------------------------
Skip walkbox data in C64 maniac for now. svn-id: r18824
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@ -691,6 +691,10 @@ void ScummEngine_v3old::initRoomSubBlocks() {
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res.nukeResource(rtMatrix, 1);
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res.nukeResource(rtMatrix, 2);
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// TODO: Different box format used
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if (_gameId == GID_MANIAC && _platform == Common::kPlatformC64)
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return;
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if (_version <= 2)
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ptr = roomptr + *(roomptr + 0x15);
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else
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