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https://github.com/libretro/scummvm.git
synced 2025-04-02 06:41:51 +00:00
Don't track the modifier state, use the eventmanager instead (this also fixes bug #1657322, GUI: 'Mass Add' button text does not revert after mass add)
svn-id: r26174
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b765e998f7
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@ -23,6 +23,7 @@
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#include "engines/engine.h"
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#include "base/plugins.h"
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#include "base/version.h"
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#include "common/events.h"
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#include "common/system.h"
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#include "common/util.h"
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#include "gui/about.h"
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@ -64,7 +65,7 @@ static const char *gpl_text[] = {
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AboutDialog::AboutDialog()
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: Dialog(10, 20, 300, 174),
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_scrollPos(0), _scrollTime(0), _modifiers(0), _willClose(false) {
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_scrollPos(0), _scrollTime(0), _willClose(false) {
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int i;
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@ -184,7 +185,6 @@ void AboutDialog::addLine(const char *str) {
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void AboutDialog::open() {
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_scrollTime = getMillis() + kScrollStartDelay;
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_scrollPos = 0;
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_modifiers = 0;
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_willClose = false;
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Dialog::open();
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@ -267,11 +267,13 @@ void AboutDialog::handleTickle() {
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const uint32 t = getMillis();
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int scrollOffset = ((int)t - (int)_scrollTime) / kScrollMillisPerPixel;
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if (scrollOffset > 0) {
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int modifiers = g_system->getEventManager()->getModifierState();
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// Scroll faster when shift is pressed
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if (_modifiers & OSystem::KBD_SHIFT)
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if (modifiers & OSystem::KBD_SHIFT)
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scrollOffset *= 4;
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// Reverse scrolling when alt is pressed
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if (_modifiers & OSystem::KBD_ALT)
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if (modifiers & OSystem::KBD_ALT)
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scrollOffset *= -1;
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_scrollPos += scrollOffset;
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_scrollTime = t;
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@ -292,13 +294,11 @@ void AboutDialog::handleMouseUp(int x, int y, int button, int clickCount) {
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}
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void AboutDialog::handleKeyDown(uint16 ascii, int keycode, int modifiers) {
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_modifiers = modifiers;
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if (ascii)
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_willClose = true;
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}
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void AboutDialog::handleKeyUp(uint16 ascii, int keycode, int modifiers) {
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_modifiers = modifiers;
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if (ascii && _willClose)
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close();
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}
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@ -35,7 +35,6 @@ protected:
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uint32 _scrollTime;
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StringList _lines;
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uint32 _lineHeight;
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byte _modifiers;
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bool _willClose;
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int _xOff, _yOff;
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@ -27,6 +27,7 @@
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#include "base/version.h"
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#include "common/config-manager.h"
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#include "common/events.h"
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#include "common/fs.h"
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#include "common/util.h"
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#include "common/system.h"
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@ -479,7 +480,7 @@ void EditGameDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat
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#pragma mark -
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LauncherDialog::LauncherDialog()
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: Dialog(0, 0, 320, 200), _modifiers(0) {
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: Dialog(0, 0, 320, 200) {
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_drawingHints |= THEME_HINT_MAIN_DIALOG;
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const int screenW = g_system->getOverlayWidth();
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@ -561,6 +562,8 @@ void LauncherDialog::open() {
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// re-launch the same game again.
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ConfMan.setActiveDomain("");
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Dialog::open();
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updateButtons();
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}
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void LauncherDialog::close() {
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@ -616,7 +619,8 @@ void LauncherDialog::updateListing() {
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}
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void LauncherDialog::addGame() {
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bool massAdd = (_modifiers & OSystem::KBD_SHIFT) != 0;
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int modifiers = g_system->getEventManager()->getModifierState();
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bool massAdd = (modifiers & OSystem::KBD_SHIFT) != 0;
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if (massAdd) {
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MessageDialog alert("Do you really want to run the mass game detector? "
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@ -792,23 +796,13 @@ void LauncherDialog::editGame(int item) {
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}
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void LauncherDialog::handleKeyDown(uint16 ascii, int keycode, int modifiers) {
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_modifiers = modifiers;
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Dialog::handleKeyDown(ascii, keycode, modifiers);
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if ((modifiers & OSystem::KBD_SHIFT) != 0) {
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_addButton->setLabel("Mass Add...");
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_addButton->draw();
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}
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updateButtons();
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}
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void LauncherDialog::handleKeyUp(uint16 ascii, int keycode, int modifiers) {
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_modifiers = modifiers;
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Dialog::handleKeyUp(ascii, keycode, modifiers);
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if ((modifiers & OSystem::KBD_SHIFT) == 0) {
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_addButton->setLabel("Add Game...");
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_addButton->draw();
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}
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updateButtons();
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}
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void LauncherDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
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@ -869,6 +863,17 @@ void LauncherDialog::updateButtons() {
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_removeButton->setEnabled(enable);
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_removeButton->draw();
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}
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// Update the label of the "Add" button depending on whether shift is pressed or not
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int modifiers = g_system->getEventManager()->getModifierState();
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const char *newAddButtonLabel = ((modifiers & OSystem::KBD_SHIFT) != 0)
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? "Mass Add..."
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: "Add Game...";
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if (_addButton->getLabel() != newAddButtonLabel) {
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_addButton->setLabel(newAddButtonLabel);
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_addButton->draw();
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}
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}
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void LauncherDialog::reflowLayout() {
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@ -58,7 +58,6 @@ protected:
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#endif
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StringList _domains;
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BrowserDialog *_browser;
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byte _modifiers;
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virtual void reflowLayout();
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