diff --git a/engines/mads/nebular/nebular_scenes5.cpp b/engines/mads/nebular/nebular_scenes5.cpp index f520fd5ed04..8be52692c65 100644 --- a/engines/mads/nebular/nebular_scenes5.cpp +++ b/engines/mads/nebular/nebular_scenes5.cpp @@ -1547,7 +1547,9 @@ void Scene507::actions() { _vm->_dialogs->show(50724); else if (_action.isAction(VERB_LOOK, NOUN_WINDOW)) _vm->_dialogs->show(50725); - else if (_action.isAction(VERB_LOOK, NOUN_COUNTER)) { + else if (_action.isAction(NOUN_WALK_BEHIND, NOUN_COUNTER)) { + // WORkAROUND: Empty handling to prevent default "can't do that" dialogs showing + } else if (_action.isAction(VERB_LOOK, NOUN_COUNTER)) { if (_game._objects.isInRoom(OBJ_PENLIGHT)) _vm->_dialogs->show(50728); else