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Replaced resource type numbers with existing constants
svn-id: r39785
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a518301e66
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@ -454,7 +454,6 @@ int loadSetEntry(const char *name, uint8 *ptr, int currentEntryIdx, int currentD
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// The original handled this here by copy parts of each line - for ScummVM, we're
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// simply setting the width in bytes and letting the decoder do the rest
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filesDatabase[fileIndex].width += 2;
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//(((localBuffer.width + 10) << 3) / 5) >> 3;
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}
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ptr5 = ptr3 + localBuffer.offset + numIdx * 16;
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@ -464,13 +463,13 @@ int loadSetEntry(const char *name, uint8 *ptr, int currentEntryIdx, int currentD
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switch (localBuffer.type) {
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case 0: { // polygon
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filesDatabase[fileIndex].subData.resourceType = 8;
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filesDatabase[fileIndex].subData.resourceType = OBJ_TYPE_POLY;
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filesDatabase[fileIndex].subData.index = currentEntryIdx;
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break;
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}
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case 1: {
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filesDatabase[fileIndex].width = filesDatabase[fileIndex].widthInColumn * 8;
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filesDatabase[fileIndex].subData.resourceType = 2;
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filesDatabase[fileIndex].subData.resourceType = OBJ_TYPE_BGMASK;
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decodeGfxFormat1(&filesDatabase[fileIndex]);
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filesDatabase[fileIndex].subData.index = currentEntryIdx;
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filesDatabase[fileIndex].subData.transparency = 0;
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@ -478,14 +477,14 @@ int loadSetEntry(const char *name, uint8 *ptr, int currentEntryIdx, int currentD
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}
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case 4: {
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filesDatabase[fileIndex].width = filesDatabase[fileIndex].widthInColumn * 2;
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filesDatabase[fileIndex].subData.resourceType = 4;
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filesDatabase[fileIndex].subData.resourceType = OBJ_TYPE_SPRITE;
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decodeGfxFormat4(&filesDatabase[fileIndex]);
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filesDatabase[fileIndex].subData.index = currentEntryIdx;
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filesDatabase[fileIndex].subData.transparency = localBuffer.transparency % 0x10;
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break;
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}
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case 5: {
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filesDatabase[fileIndex].subData.resourceType = 4;
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filesDatabase[fileIndex].subData.resourceType = OBJ_TYPE_SPRITE;
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decodeGfxFormat5(&filesDatabase[fileIndex]);
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filesDatabase[fileIndex].width = filesDatabase[fileIndex].widthInColumn;
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filesDatabase[fileIndex].subData.index = currentEntryIdx;
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@ -493,7 +492,7 @@ int loadSetEntry(const char *name, uint8 *ptr, int currentEntryIdx, int currentD
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break;
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}
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case 8: {
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filesDatabase[fileIndex].subData.resourceType = 4;
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filesDatabase[fileIndex].subData.resourceType = OBJ_TYPE_SPRITE;
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filesDatabase[fileIndex].width = filesDatabase[fileIndex].widthInColumn;
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filesDatabase[fileIndex].subData.index = currentEntryIdx;
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filesDatabase[fileIndex].subData.transparency = localBuffer.transparency;
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