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PINK: removed unnecessary function
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5f0fec7de2
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d0adf31467
@ -79,14 +79,6 @@ bool Actor::initPalette(Director *director) {
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return false;
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}
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void Actor::preloadSprites() {
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for (uint i = 0; i < _actions.size(); ++i) {
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ActionCEL *cel = dynamic_cast<ActionCEL*>(_actions[i]);
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if (cel)
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cel->loadDecoder();
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}
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}
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void Actor::toConsole() {
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debug("Actor: _name = %s", _name.c_str());
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for (uint i = 0; i < _actions.size(); ++i) {
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@ -50,8 +50,6 @@ public:
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virtual void init(bool paused);
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bool initPalette(Director *director);
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void preloadSprites();
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void toConsole() override;
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bool isPlaying() { return !_isActionEnded; }
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