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HOPKINS: Some more renaming in TalkManager
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7927babf21
commit
d102511da6
@ -978,19 +978,19 @@ void TalkManager::OBJET_VIVANT(const Common::String &a2) {
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_characterBuffer = _vm->_fileManager.loadFile(a2);
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_characterSize = _vm->_fileManager.fileSize(a2);
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}
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Common::String v22;
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Common::String v23;
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Common::String v20;
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getStringFromBuffer(40, v23, (const char *)_characterBuffer);
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getStringFromBuffer(0, v22, (const char *)_characterBuffer);
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getStringFromBuffer(20, v20, (const char *)_characterBuffer);
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Common::String screenFilename;
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Common::String spriteFilename;
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Common::String curScreenFilename;
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getStringFromBuffer(40, spriteFilename, (const char *)_characterBuffer);
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getStringFromBuffer(0, screenFilename, (const char *)_characterBuffer);
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getStringFromBuffer(20, curScreenFilename, (const char *)_characterBuffer);
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if (v20 == "NULL")
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v20 = Common::String::format("IM%d", _vm->_globals._screenId);
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if (curScreenFilename == "NULL")
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curScreenFilename = Common::String::format("IM%d", _vm->_globals._screenId);
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_characterSprite = _vm->_fileManager.searchCat(v23, 7);
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_characterSprite = _vm->_fileManager.searchCat(spriteFilename, 7);
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if (_characterSprite)
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_characterSprite = _vm->_objectsManager.loadSprite(v23);
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_characterSprite = _vm->_objectsManager.loadSprite(spriteFilename);
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else
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_characterSprite = _vm->_objectsManager.loadSprite("RES_SAN.RES");
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@ -1010,14 +1010,14 @@ void TalkManager::OBJET_VIVANT(const Common::String &a2) {
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byte *oldAnswerBufferPtr = _vm->_globals._answerBuffer;
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_vm->_globals._answerBuffer = g_PTRNUL;
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_vm->_globals.NOMARCHE = true;
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_vm->_objectsManager.INILINK(v22);
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_vm->_objectsManager.INILINK(screenFilename);
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_vm->_objectsManager.PERSO_ON = true;
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_vm->_globals.GOACTION = false;
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_vm->_objectsManager._zoneNum = -1;
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initCharacterAnim();
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VISU_PARLE();
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dialogWait();
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_vm->_graphicsManager.INI_ECRAN2(v22, true);
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_vm->_graphicsManager.INI_ECRAN2(screenFilename, true);
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_vm->_globals.NOMARCHE = true;
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_vm->_objectsManager._forceZoneFl = true;
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_vm->_objectsManager._zoneNum = -1;
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@ -1050,8 +1050,8 @@ void TalkManager::OBJET_VIVANT(const Common::String &a2) {
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_vm->_globals.freeMemory(_vm->_globals._answerBuffer);
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_vm->_globals._answerBuffer = oldAnswerBufferPtr;
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_vm->_objectsManager._disableFl = true;
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_vm->_objectsManager.INILINK(v20);
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_vm->_graphicsManager.INI_ECRAN2(v20, true);
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_vm->_objectsManager.INILINK(curScreenFilename);
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_vm->_graphicsManager.INI_ECRAN2(curScreenFilename, true);
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_vm->_objectsManager._disableFl = false;
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_vm->_globals.NOMARCHE = false;
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if (_vm->_globals._exitId == 101)
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