now uses OSystem::RGBtoColor for yuv->rgb conversion tables instead of checking gBitFormat

svn-id: r17810
This commit is contained in:
Robert Göffringmann 2005-04-26 10:27:53 +00:00
parent 3cc0d1b142
commit d10947dca1

View File

@ -399,44 +399,14 @@ void BaseAnimationState::buildLookup() {
}
// Set up entries 0-255 in rgb-to-pixel value tables.
if (gBitFormat == 565) {
for (i = 0; i < 256; i++) {
r_2_pix_alloc[i + 256] = i >> (8 - 5);
r_2_pix_alloc[i + 256] <<= 11;
g_2_pix_alloc[i + 256] = i >> (8 - 6);
g_2_pix_alloc[i + 256] <<= 5;
b_2_pix_alloc[i + 256] = i >> (8 - 5);
// b_2_pix_alloc[i + 256] <<= 0;
}
} else if (gBitFormat == 555) {
for (i = 0; i < 256; i++) {
r_2_pix_alloc[i + 256] = i >> (8 - 5);
r_2_pix_alloc[i + 256] <<= 10;
g_2_pix_alloc[i + 256] = i >> (8 - 5);
g_2_pix_alloc[i + 256] <<= 5;
b_2_pix_alloc[i + 256] = i >> (8 - 5);
// b_2_pix_alloc[i + 256] <<= 0;
}
} else if (gBitFormat == 4444) {
for (i = 0; i < 256; i++) {
r_2_pix_alloc[i + 256] = i >> (8 - 4);
r_2_pix_alloc[i + 256] <<= 8;
g_2_pix_alloc[i + 256] = i >> (8 - 4);
g_2_pix_alloc[i + 256] <<= 4;
b_2_pix_alloc[i + 256] = i >> (8 - 4);
// b_2_pix_alloc[i + 256] <<= 0;
r_2_pix_alloc[i + 256] |= 0xf000;
g_2_pix_alloc[i + 256] |= 0xf000;
b_2_pix_alloc[i + 256] |= 0xf000;
}
} else {
error("Unknown bit format %d", gBitFormat);
for (i = 0; i < 256; i++) {
r_2_pix_alloc[i + 256] = _sys->RGBToColor(i, 0, 0);
g_2_pix_alloc[i + 256] = _sys->RGBToColor(0, i, 0);
b_2_pix_alloc[i + 256] = _sys->RGBToColor(0, 0, i);
}
// Spread out the values we have to the rest of the array so that we do
// not need to check for overflow.
for (i = 0; i < 256; i++) {
r_2_pix_alloc[i] = r_2_pix_alloc[256];
r_2_pix_alloc[i + 512] = r_2_pix_alloc[511];