Add logic stub for Backyard Basketball.

svn-id: r41217
This commit is contained in:
Travis Howell 2009-06-06 10:50:37 +00:00
parent 26b03dd359
commit d11d56ae13
5 changed files with 100 additions and 1 deletions

View File

@ -355,7 +355,7 @@ static const GameSettings gameVariantsTable[] = {
// Uses bink in external files for logos
{"Baseball2003", 0, 0, GID_HEGAME, 6, 100, MDT_NONE, GF_USE_KEY | GF_16BIT_COLOR, UNK},
{"basketball", 0, 0, GID_HEGAME, 6, 100, MDT_NONE, GF_USE_KEY| GF_16BIT_COLOR, UNK},
{"basketball", 0, 0, GID_BASKETBALL, 6, 100, MDT_NONE, GF_USE_KEY| GF_16BIT_COLOR, UNK},
{"football2002", 0, 0, GID_FOOTBALL, 6, 100, MDT_NONE, GF_USE_KEY | GF_16BIT_COLOR, UNK},
{"Soccer2004", 0, 0, GID_SOCCER, 6, 100, MDT_NONE, GF_USE_KEY | GF_16BIT_COLOR, UNK},

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@ -959,6 +959,92 @@ int LogicHEsoccer::op_1021(int32 *args) {
return 1;
}
/***********************
* Backyard Basketball
*
*/
int LogicHEbasketball::versionID() {
return 1;
}
int32 LogicHEbasketball::dispatch(int op, int numArgs, int32 *args) {
int res = 0;
switch (op) {
case 1001:
break;
case 1006:
break;
case 1011:
break;
case 1012:
break;
case 1035:
break;
case 1050:
break;
case 1051:
break;
case 1052:
break;
case 1056:
break;
case 1057:
break;
case 1058:
break;
case 1060:
break;
case 1064:
break;
case 1067:
break;
case 1073:
break;
case 1075:
break;
case 1076:
break;
case 1080:
break;
case 1081:
break;
case 1090:
break;
case 1091:
break;
case 1513:
break;
default:
LogicHE::dispatch(op, numArgs, args);
}
return res;
}
/***********************
* Moonbase Commander
*

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@ -135,6 +135,14 @@ private:
int op_1021(int32 *args);
};
class LogicHEbasketball : public LogicHE {
public:
LogicHEbasketball(ScummEngine_v90he *vm) : LogicHE(vm) {}
int versionID();
int32 dispatch(int op, int numArgs, int32 *args);
};
class LogicHEmoonbase : public LogicHE {
public:
LogicHEmoonbase(ScummEngine_v90he *vm) : LogicHE(vm) {}

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@ -1524,6 +1524,10 @@ void ScummEngine_v90he::resetScumm() {
_logicHE = new LogicHEsoccer(this);
break;
case GID_BASKETBALL:
_logicHE = new LogicHEbasketball(this);
break;
case GID_MOONBASE:
_logicHE = new LogicHEmoonbase(this);
break;

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@ -226,6 +226,7 @@ enum ScummGameId {
GID_FUNSHOP, // Used for all three funshops
GID_FOOTBALL,
GID_SOCCER,
GID_BASKETBALL,
GID_MOONBASE,
GID_HECUP // CUP demos
};