diff --git a/graphics/scaler/thumbnail_intern.cpp b/graphics/scaler/thumbnail_intern.cpp index 329cf71186b..12048249f0d 100644 --- a/graphics/scaler/thumbnail_intern.cpp +++ b/graphics/scaler/thumbnail_intern.cpp @@ -162,6 +162,10 @@ static bool createThumbnail(Graphics::Surface &out, Graphics::Surface &in) { in = newscreen; } else if (width == 720) { // Special case to handle Hercules mode + // + // NOTE: This code is pretty SCUMM specific. + // For other games this code might cut off + // not only the menu, but also other graphics. width = 640; inHeight = 400;