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HDB: Fix CineCommand string and title values
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parent
2b2d375027
commit
d1a48b9d6f
@ -210,14 +210,14 @@ void AI::processCines() {
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}
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case C_USEENTITY:
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for (Common::Array<AIEntity *>::iterator it = _ents->begin(); it != _ents->end(); it++) {
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if (Common::matchString((*it)->entityName, _cine[i]->string)) {
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if ((*it)->entityName && Common::matchString((*it)->entityName, _cine[i]->string)) {
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g_hdb->useEntity((*it));
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}
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}
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warning("STUB: PROCESSCINES: USEENTITY: CheckActionList required;");
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#if 0
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for (int i = 0;i < kMaxAutoActions;i++) {
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if (Common::matchString(_autoActions[i].entityName, _cine[i]->string) && !_autoActions[i].activated)
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if (_autoActions[i].entityName && Common::matchString(_autoActions[i].entityName, _cine[i]->string) && !_autoActions[i].activated)
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checkAutoList(&_dummyPlayer, _autoActions[i].x, _autoActions[i].y);
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}
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#endif
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@ -335,7 +335,7 @@ void AI::cineWaitUntilDone() {
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void AI::cineSetEntity(const char *entName, int x, int y, int level) {
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CineCommand *cmd = new CineCommand;
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cmd->string = entName;
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strcpy(cmd->string, entName);
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cmd->x = x * kTileWidth;
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cmd->y = y * kTileHeight;
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cmd->x2 = level;
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@ -350,14 +350,14 @@ void AI::cineMoveEntity(const char *entName, int x, int y, int level, int speed)
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cmd->x2 = level;
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cmd->start = 0;
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cmd->speed = speed;
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cmd->title = entName;
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strcpy(cmd->title, entName);
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cmd->cmdType = C_MOVEENTITY;
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_cine.push_back(cmd);
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}
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void AI::cineEntityFace(const char *luaName, double dir) {
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CineCommand *cmd = new CineCommand;
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cmd->title = luaName;
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strcpy(cmd->title, luaName);
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cmd->x = dir;
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cmd->cmdType = C_ENTITYFACE;
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_cine.push_back(cmd);
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@ -365,7 +365,7 @@ void AI::cineEntityFace(const char *luaName, double dir) {
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void AI::cineUse(const char *entName) {
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CineCommand *cmd = new CineCommand;
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cmd->string = entName;
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strcpy(cmd->string, entName);
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cmd->cmdType = C_USEENTITY;
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_cine.push_back(cmd);
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}
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@ -590,13 +590,13 @@ struct CineCommand {
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int start, end;
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uint32 delay;
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int speed;
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const char *title;
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const char *string;
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char title[32];
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char string[32];
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char *id;
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AIEntity *e;
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CineCommand() : cmdType(C_NO_COMMAND), x(0.0), y(0.0), x2(0.0), y2(0.0), xv(0.0), yv(0.0),
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start(0), end(0), delay(0), speed(0), title(NULL), string(NULL), id(NULL), e(NULL) {}
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start(0), end(0), delay(0), speed(0), title(""), string(""), id(NULL), e(NULL) {}
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};
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#define onEvenTile(x, y) ( !(x & 31) && !(y & 31) )
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