MADS: Fix door being open when entering scene 102

This commit is contained in:
Paul Gilbert 2014-06-07 12:11:21 -04:00
parent e8ffcdc09c
commit d1a5ec96d2

View File

@ -717,7 +717,7 @@ void Scene102::enter() {
if (_scene->_priorSceneId == 101) {
_game._player._playerPos = Common::Point(229, 109);
_game._player._stepEnabled = false;
_globals._sequenceIndexes[6] = _scene->_sequences.addReverseSpriteCycle(_globals._spriteIndexes[6], false, 6, 1, 2, 0);
_globals._sequenceIndexes[6] = _scene->_sequences.addReverseSpriteCycle(_globals._spriteIndexes[6], false, 6, 1, 0, 0);
_scene->_sequences.addSubEntry(_globals._sequenceIndexes[6], SEQUENCE_TRIGGER_EXPIRE, 0, 70);
} else if (_scene->_priorSceneId == 103)
_game._player._playerPos = Common::Point(47, 152);