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MADS: Fix door being open when entering scene 102
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@ -717,7 +717,7 @@ void Scene102::enter() {
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if (_scene->_priorSceneId == 101) {
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_game._player._playerPos = Common::Point(229, 109);
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_game._player._stepEnabled = false;
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_globals._sequenceIndexes[6] = _scene->_sequences.addReverseSpriteCycle(_globals._spriteIndexes[6], false, 6, 1, 2, 0);
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_globals._sequenceIndexes[6] = _scene->_sequences.addReverseSpriteCycle(_globals._spriteIndexes[6], false, 6, 1, 0, 0);
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_scene->_sequences.addSubEntry(_globals._sequenceIndexes[6], SEQUENCE_TRIGGER_EXPIRE, 0, 70);
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} else if (_scene->_priorSceneId == 103)
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_game._player._playerPos = Common::Point(47, 152);
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