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ACCESS: Move variable from Room manager to local function
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@ -370,9 +370,9 @@ void Room::loadPlayField(int fileNum, int subfile) {
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screen.loadRawPalette(playData->_stream);
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// Copy off the tile data
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_tileSize = (int)header[2] << 8;
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_tile = new byte[_tileSize];
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playData->_stream->read(_tile, _tileSize);
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int tileSize = (int)header[2] << 8;
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_tile = new byte[tileSize];
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playData->_stream->read(_tile, tileSize);
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// Copy off the playfield data
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_matrixSize = header[0] * header[1];
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@ -124,7 +124,6 @@ public:
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int _playFieldWidth;
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int _playFieldHeight;
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byte *_tile;
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int _tileSize;
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int _selectCommand;
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bool _conFlag;
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public:
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