MYST3: Mark implemented variables as such to cut down on warnings

This commit is contained in:
Bastien Bouclet 2014-07-02 11:30:26 +02:00
parent ffbdb0af88
commit d2557845cc

View File

@ -81,16 +81,16 @@ GameState::GameState(Myst3Engine *vm):
VAR(14, CursorTransparency, false)
VAR(47, ProjectorAngleX, true)
VAR(48, ProjectorAngleY, true)
VAR(49, ProjectorAngleZoom, true)
VAR(50, ProjectorAngleBlur, true)
VAR(51, DraggedWeight, true)
VAR(47, ProjectorAngleX, false)
VAR(48, ProjectorAngleY, false)
VAR(49, ProjectorAngleZoom, false)
VAR(50, ProjectorAngleBlur, false)
VAR(51, DraggedWeight, false)
VAR(57, DragEnded, true)
VAR(57, DragEnded, false)
VAR(58, DragLeverSpeed, false)
VAR(59, DragPositionFound, true)
VAR(60, DragLeverPositionChanged, true)
VAR(59, DragPositionFound, false)
VAR(60, DragLeverPositionChanged, false)
VAR(61, LocationAge, false)
VAR(62, LocationRoom, false)
@ -102,14 +102,14 @@ GameState::GameState(Myst3Engine *vm):
VAR(68, MenuSavedRoom, false)
VAR(69, MenuSavedNode, false)
VAR(70, SecondsCountdown, true)
VAR(71, FrameCountdown, true)
VAR(70, SecondsCountdown, false)
VAR(71, FrameCountdown, false)
VAR(79, SweepEnabled, true)
VAR(80, SweepValue, true)
VAR(81, SweepStep, true)
VAR(82, SweepMin, true)
VAR(83, SweepMax, true)
VAR(79, SweepEnabled, false)
VAR(80, SweepValue, false)
VAR(81, SweepStep, false)
VAR(82, SweepMin, false)
VAR(83, SweepMax, false)
VAR(84, InputMousePressed, false)
VAR(88, InputEscapePressed, false)
@ -127,21 +127,21 @@ GameState::GameState(Myst3Engine *vm):
VAR(99, WaterEffectMaxStep, false)
VAR(100, WaterEffectAmplOffset, false)
VAR(101, LavaEffectActive, true)
VAR(102, LavaEffectSpeed, true)
VAR(103, LavaEffectAmpl, true)
VAR(104, LavaEffectStepSize, true)
VAR(101, LavaEffectActive, false)
VAR(102, LavaEffectSpeed, false)
VAR(103, LavaEffectAmpl, false)
VAR(104, LavaEffectStepSize, false)
VAR(105, MagnetEffectActive, true)
VAR(106, MagnetEffectSpeed, true)
VAR(107, MagnetEffectUnk1, true)
VAR(108, MagnetEffectUnk2, true)
VAR(109, MagnetEffectSound, true)
VAR(110, MagnetEffectNode, true)
VAR(111, MagnetEffectUnk3, true)
VAR(105, MagnetEffectActive, false)
VAR(106, MagnetEffectSpeed, false)
VAR(107, MagnetEffectUnk1, false)
VAR(108, MagnetEffectUnk2, false)
VAR(109, MagnetEffectSound, false)
VAR(110, MagnetEffectNode, false)
VAR(111, MagnetEffectUnk3, false)
VAR(112, ShakeEffectAmpl, true)
VAR(113, ShakeEffectFramePeriod, true)
VAR(112, ShakeEffectAmpl, false)
VAR(113, ShakeEffectFramePeriod, false)
VAR(115, SunspotIntensity, false)
VAR(116, SunspotColor, false)
@ -151,10 +151,10 @@ GameState::GameState(Myst3Engine *vm):
VAR(120, AmbiantPreviousFadeOutDelay, false)
VAR(121, AmbientOverrideFadeOutDelay, false)
VAR(124, SoundNextMultipleSounds, true)
VAR(125, SoundNextIsChoosen, true)
VAR(126, SoundNextId, true)
VAR(127, SoundNextIsLast, true)
VAR(124, SoundNextMultipleSounds, false)
VAR(125, SoundNextIsChoosen, false)
VAR(126, SoundNextId, false)
VAR(127, SoundNextIsLast, false)
VAR(131, CursorLocked, false)
VAR(132, CursorHidden, false)
@ -164,45 +164,45 @@ GameState::GameState(Myst3Engine *vm):
VAR(140, CameraMinPitch, false)
VAR(141, CameraMaxPitch, false)
VAR(142, MovieOverrideStartFrame, true)
VAR(143, MovieOverrideEndFrame, true)
VAR(144, MovieVolume1, true)
VAR(145, MovieVolume2, true)
VAR(142, MovieOverrideStartFrame, false)
VAR(143, MovieOverrideEndFrame, false)
VAR(144, MovieVolume1, false)
VAR(145, MovieVolume2, false)
VAR(146, MovieOverrideSubtitles, false)
VAR(147, MovieUnk147, true)
VAR(148, MovieUnk148, true)
VAR(149, MovieConditionBit, true)
VAR(150, MoviePreloadToMemory, true)
VAR(151, MovieScriptDriven, true)
VAR(152, MovieNextFrameSetVar, true)
VAR(153, MovieNextFrameGetVar, true)
VAR(154, MovieStartFrameVar, true)
VAR(155, MovieEndFrameVar, true)
VAR(156, MovieForce2d, true)
VAR(157, MovieVolumeVar, true)
VAR(158, MovieSoundHeading, true)
VAR(159, MoviePanningStrenght, true)
VAR(160, MovieSynchronized, true)
VAR(149, MovieConditionBit, false)
VAR(150, MoviePreloadToMemory, false)
VAR(151, MovieScriptDriven, false)
VAR(152, MovieNextFrameSetVar, false)
VAR(153, MovieNextFrameGetVar, false)
VAR(154, MovieStartFrameVar, false)
VAR(155, MovieEndFrameVar, false)
VAR(156, MovieForce2d, false)
VAR(157, MovieVolumeVar, false)
VAR(158, MovieSoundHeading, false)
VAR(159, MoviePanningStrenght, false)
VAR(160, MovieSynchronized, false)
VAR(161, MovieUnk161, true)
VAR(162, MovieUnk162, true)
VAR(163, MovieOverrideCondition, true)
VAR(164, MovieUVar, true)
VAR(165, MovieVVar, true)
VAR(166, MovieOverridePosition, true)
VAR(167, MovieOverridePosU, true)
VAR(168, MovieOverridePosV, true)
VAR(169, MovieScale, true)
VAR(170, MovieAdditiveBlending, true)
VAR(171, MovieTransparency, true)
VAR(172, MovieTransparencyVar, true)
VAR(173, MoviePlayingVar, true)
VAR(174, MovieStartSoundId, true)
VAR(175, MovieStartSoundVolume, true)
VAR(176, MovieStartSoundHeading, true)
VAR(177, MovieStartSoundAttenuation, true)
VAR(163, MovieOverrideCondition, false)
VAR(164, MovieUVar, false)
VAR(165, MovieVVar, false)
VAR(166, MovieOverridePosition, false)
VAR(167, MovieOverridePosU, false)
VAR(168, MovieOverridePosV, false)
VAR(169, MovieScale, false)
VAR(170, MovieAdditiveBlending, false)
VAR(171, MovieTransparency, false)
VAR(172, MovieTransparencyVar, false)
VAR(173, MoviePlayingVar, false)
VAR(174, MovieStartSoundId, false)
VAR(175, MovieStartSoundVolume, false)
VAR(176, MovieStartSoundHeading, false)
VAR(177, MovieStartSoundAttenuation, false)
VAR(178, MovieUseBackground, false)
VAR(179, CameraSkipAnimation, true)
VAR(179, CameraSkipAnimation, false)
VAR(180, MovieAmbiantScriptStartFrame, false)
VAR(181, MovieAmbiantScript, false)
VAR(182, MovieScriptStartFrame, false)
@ -288,9 +288,9 @@ GameState::GameState(Myst3Engine *vm):
VAR(1396, HotspotHovered, false)
VAR(1397, SpotSubtitle, false)
VAR(1399, DragLeverLimited, true)
VAR(1400, DragLeverLimitMin, true)
VAR(1401, DragLeverLimitMax, true)
VAR(1399, DragLeverLimited, false)
VAR(1400, DragLeverLimitMin, false)
VAR(1401, DragLeverLimitMax, false)
#undef VAR