AGI: Fix warning messages about undefined opcodes

This commit is contained in:
Jussi Pitkanen 2011-06-17 18:14:42 +03:00 committed by Eugene Sandulenko
parent e4a1193d22
commit d2f9087f20
2 changed files with 4 additions and 5 deletions

View File

@ -41,6 +41,7 @@ namespace Agi {
#define p5 (p[5])
#define p6 (p[6])
#define code state->_curLogic->data
#define ip state->_curLogic->cIP
#define vt state->viewTable[p0]
#define vt_v state->viewTable[state->vars[p0]]
@ -1581,7 +1582,7 @@ void cmdSetSpeed(AgiGame *state, uint8 *p) {
}
void cmdUnknown(AgiGame *state, uint8 *p) {
warning("Skipping unknown opcode %2X", *(p - 1));
warning("Skipping unknown opcode %2X", *(code + ip - 1));
}
/**
@ -1589,12 +1590,11 @@ void cmdUnknown(AgiGame *state, uint8 *p) {
* @param n Number of the logic resource to execute
*/
int AgiEngine::runLogic(int n) {
AgiGame *state = &_game;
uint8 op = 0;
uint8 p[CMD_BSIZE] = { 0 };
uint8 *code = NULL;
int num = 0;
ScriptPos sp;
AgiGame *state = &_game;
debugC(2, kDebugLevelScripts, "=================");
debugC(2, kDebugLevelScripts, "runLogic(%d)", n);
@ -1612,7 +1612,6 @@ int AgiEngine::runLogic(int n) {
_game.lognum = n;
_game._curLogic = &_game.logics[_game.lognum];
code = _game._curLogic->data;
_game._curLogic->cIP = _game._curLogic->sIP;
_timerHack = 0;

View File

@ -189,7 +189,7 @@ void condUnknown13(AgiGame *state, uint8 *p) {
}
void condUnknown(AgiGame *state, uint8 *p) {
warning("Skipping unknown test command %2X", *(p - 1));
warning("Skipping unknown test command %2X", *(code + ip - 1));
state->testResult = false;
}