WAGE: Play sounds

This commit is contained in:
Eugene Sandulenko 2017-08-08 10:15:59 +02:00
parent 0e2d14ac41
commit d31628cb37
2 changed files with 24 additions and 4 deletions

View File

@ -45,23 +45,27 @@
*
*/
#include "audio/audiostream.h"
#include "audio/mixer.h"
#include "audio/decoders/raw.h"
#include "common/stream.h"
#include "wage/wage.h"
#include "wage/sound.h"
#include "wage/world.h"
namespace Wage {
static const int8 deltas[] = { 0,-49,-36,-25,-16,-9,-4,-1,0,1,4,9,16,25,36,49 };
Sound::Sound(Common::String name, Common::SeekableReadStream *data) : _name(name) {
int size = data->size() - 20;
_data = (byte *)calloc(2 * size, 1);
_size = data->size() - 20;
_data = (byte *)calloc(2 * _size, 1);
data->skip(20); // Skip header
byte value = 0x80;
for (int i = 0; i < size; i++) {
for (int i = 0; i < _size; i++) {
byte d = data->readByte();
value += deltas[d & 0xf];
_data[i * 2] = value;
@ -75,7 +79,18 @@ Sound::~Sound() {
}
void WageEngine::playSound(Common::String soundName) {
warning("STUB: WageEngine::playSound(%s)", soundName.c_str());
soundName.toLowercase();
if (!_world->_sounds.contains(soundName)) {
warning("Sound '%s' does not exist", soundName.c_str());
return;
}
Sound *s = _world->_sounds[soundName];
Audio::AudioStream *stream = Audio::makeRawStream(s->_data, s->_size, 11000, Audio::FLAG_UNSIGNED);
_mixer->playStream(Audio::Mixer::kPlainSoundType, &s->_handle, stream);
}
void WageEngine::updateSoundTimerForScene(Scene *scene, bool firstTime) {

View File

@ -48,6 +48,8 @@
#ifndef WAGE_SOUND_H
#define WAGE_SOUND_H
#include "audio/mixer.h"
namespace Wage {
class Sound {
@ -56,7 +58,10 @@ public:
~Sound();
Common::String _name;
uint _size;
byte *_data;
Audio::SoundHandle _handle;
};
} // End of namespace Wage