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ACCESS: Fix background display during character conversations
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@ -104,7 +104,7 @@ void CharManager::loadChar(int charId) {
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}
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_vm->_buffer1.copyFrom(*_vm->_screen);
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_vm->_screen->copyFrom(_vm->_buffer2);
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_vm->_buffer2.copyFrom(*_vm->_screen);
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_vm->_screen->setDisplayScan();
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if (_charFlag != 2 && _charFlag != 3) {
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