ACCESS: Fix background display during character conversations

This commit is contained in:
Paul Gilbert 2014-08-28 22:01:38 -04:00
parent a47457084f
commit d31a0f152f

View File

@ -104,7 +104,7 @@ void CharManager::loadChar(int charId) {
}
_vm->_buffer1.copyFrom(*_vm->_screen);
_vm->_screen->copyFrom(_vm->_buffer2);
_vm->_buffer2.copyFrom(*_vm->_screen);
_vm->_screen->setDisplayScan();
if (_charFlag != 2 && _charFlag != 3) {