diff --git a/scumm/player_v2.cpp b/scumm/player_v2.cpp index b3271b2922f..b716733bfd4 100644 --- a/scumm/player_v2.cpp +++ b/scumm/player_v2.cpp @@ -333,7 +333,7 @@ Player_V2::Player_V2(Scumm *scumm) { // This simulates the pc speaker sound, which is driven // by the 8253 (square wave generator) and a low-band filter. - _isV3Game = (scumm->_version == 3); + _isV3Game = (scumm->_version >= 3); _system = scumm->_system; _mixer = scumm->_mixer; _sample_rate = _system->property(OSystem::PROP_GET_SAMPLE_RATE, 0);