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* Engine: moved unsupported scStartRecording, get rid of a h/cpp pair
From upstream 8e8e498776fec5392cbc6d6b4d36c83cce7cf4d0
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@ -56,7 +56,6 @@
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#include "ags/engine/ac/global_overlay.h"
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#include "ags/engine/ac/global_palette.h"
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#include "ags/engine/ac/global_parser.h"
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#include "ags/engine/ac/global_record.h"
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#include "ags/engine/ac/global_region.h"
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#include "ags/engine/ac/global_room.h"
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#include "ags/engine/ac/global_slider.h"
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@ -811,4 +811,8 @@ void SkipWait() {
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_GP(play).wait_counter = 0;
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}
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void scStartRecording(int /*keyToStop*/) {
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debug_script_warn("StartRecording: not supported");
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}
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} // namespace AGS3
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@ -109,6 +109,8 @@ int WaitMouse(int nloops);
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int WaitMouseKey(int nloops);
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void SkipWait();
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void scStartRecording(int keyToStop);
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} // namespace AGS3
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#endif
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@ -1,31 +0,0 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "ags/engine/ac/global_record.h"
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#include "ags/shared/ac/common.h"
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namespace AGS3 {
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void scStartRecording(int keyToStop) {
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quit("!StartRecording: not supported");
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}
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} // namespace AGS3
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@ -1,31 +0,0 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef AGS_ENGINE_AC_GLOBAL_RECORD_H
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#define AGS_ENGINE_AC_GLOBAL_RECORD_H
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namespace AGS3 {
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void scStartRecording(int keyToStop);
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} // namespace AGS3
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#endif
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@ -139,7 +139,6 @@ MODULE_OBJS = \
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engine/ac/global_overlay.o \
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engine/ac/global_palette.o \
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engine/ac/global_parser.o \
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engine/ac/global_record.o \
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engine/ac/global_region.o \
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engine/ac/global_room.o \
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engine/ac/global_screen.o \
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@ -47,7 +47,6 @@
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#include "ags/engine/ac/global_overlay.h"
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#include "ags/engine/ac/global_palette.h"
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#include "ags/engine/ac/global_parser.h"
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#include "ags/engine/ac/global_record.h"
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#include "ags/engine/ac/global_region.h"
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#include "ags/engine/ac/global_room.h"
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#include "ags/engine/ac/global_screen.h"
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