T7G Microscope: Stauf now makes legal moves (though not good ones)

svn-id: r35154
This commit is contained in:
Henry Bush 2008-11-22 23:07:05 +00:00
parent 056e6bcc9c
commit d41ebfae81
3 changed files with 107 additions and 11 deletions

View File

@ -30,23 +30,102 @@ namespace Groovie {
CellGame::CellGame(byte *board) :
_board(board) {
//printf ("*** In cellgame constructor ***");
_startX = _startY = _endX = _endY = 255;
}
int8 CellGame::calcMove(byte *origboard, uint8 color, uint8 depth) {
uint8 i, j;
int8 di, dj;
byte *newboard;
uint8 boardmemsize = sizeof(byte) * BOARDSIZE * BOARDSIZE;
int8 maxdiff = -100;
newboard = (byte*) malloc(boardmemsize);
memcpy(newboard, origboard, boardmemsize);
if (0 == depth) {
return 0;
}
for (i = 0; BOARDSIZE > i; i++) {
for (j = 0; BOARDSIZE > j; j++) { // For every square on the board
if (color == *(origboard + i + (BOARDSIZE * j))) { // If the square is the desired colour
for (di = -2; 2 >= di; di++) {
for (dj = -2; 2 >= dj; dj++) {
if (di != 0 || dj != 0) { // Don't allow a move onto itself
if (validMove(origboard, color, i+di, j+dj)) {
_startX = i;
_startY = j;
_endX = i+di;
_endY = j+dj;
}
}
}
}
}
}
}
free(newboard);
return maxdiff;
}
bool CellGame::validMove(byte *board, uint8 color, int8 endX, int8 endY) {
if (0 > endX || 0 > endY || BOARDSIZE <= endX || BOARDSIZE <= endY) { // Move is out of bounds
return false;
}
if (0 == *(board + endX + (BOARDSIZE * endY))) {
return true;
}
return false;
}
uint8 CellGame::countBoard(byte *board, uint8 color) {
uint8 total = 0;
for (uint8 i = 0; BOARDSIZE > i; i++) {
for (uint8 j = 0; BOARDSIZE > j; j++) {
if (color == *(board + i + (BOARDSIZE * j))) {
total++;
}
}
}
return total;
}
byte CellGame::getStartX() {
return 0; // TODO: implement something here
if (_startX > BOARDSIZE) {
warning ("CellGame::getStartX: not calculated yet!");
return 0;
} else {
return _startX;
}
}
byte CellGame::getStartY() {
return 6; // TODO: implement something here
if (_startY > BOARDSIZE) {
warning ("CellGame::getStartY: not calculated yet!");
return 6;
} else {
return _startY;
}
}
byte CellGame::getEndX() {
return 1; // TODO: implement something here
if (_endX > BOARDSIZE) {
warning ("CellGame::getEndX: not calculated yet!");
return 1;
} else {
return _endX;
}
}
byte CellGame::getEndY() {
return 6; // TODO: implement something here
if (_endY > BOARDSIZE) {
warning ("CellGame::getEndY: not calculated yet!");
return 6;
} else {
return _endY;
}
}
CellGame::~CellGame() {

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@ -27,6 +27,12 @@
#define GROOVIE_CELL_H
#include "common/file.h"
#include "common/util.h"
#define BOARDSIZE 7
#define CELL_CLEAR 0
#define CELL_BLUE 1
#define CELL_GREEN 2
namespace Groovie {
@ -37,13 +43,21 @@ class CellGame {
public:
CellGame(byte *board);
~CellGame();
int8 calcMove(byte *origboard, uint8 color, uint8 depth);
byte getStartX();
byte getStartY();
byte getEndX();
byte getEndY();
private:
bool validMove(byte *board, uint8 color, int8 endX, int8 endY);
uint8 countBoard(byte* board, uint8 color);
byte *_board;
byte _startX;
byte _startY;
byte _endX;
byte _endY;
};
} // End of Groovie namespace

View File

@ -1315,7 +1315,7 @@ void Script::o_sub() {
void Script::o_cellmove() {
uint16 arg = readScript8bits();
byte *scriptBoard = &_variables[0x19];
byte board[7][7];
byte *board = (byte*) malloc (BOARDSIZE * BOARDSIZE * sizeof(byte));
byte startX, startY, endX, endY;
debugScript(1, true, "CELL MOVE var[0x%02X]", arg);
@ -1323,22 +1323,23 @@ void Script::o_cellmove() {
// Arguments used by the original implementation: (2, arg, scriptBoard)
for (int y = 0; y < 7; y++) {
for (int x = 0; x < 7; x++) {
board[x][y] = 0;
if (*scriptBoard == 0x32) board[x][y] = 1;
if (*scriptBoard == 0x42) board[x][y] = 2;
uint8 offset = x + BOARDSIZE * y;
*(board + offset) = 0;
if (*scriptBoard == 0x32) *(board + offset) = CELL_BLUE;
if (*scriptBoard == 0x42) *(board + offset) = CELL_GREEN;
scriptBoard++;
debugScript(1, false, "%d", board[x][y]);
debugScript(1, false, "%d", *(board + offset));
}
debugScript(1, false, "\n");
}
CellGame staufsMove((byte*) board);
staufsMove.calcMove((byte*) board, CELL_GREEN, 2);
startX = staufsMove.getStartX();
startY = staufsMove.getStartY();
endX = staufsMove.getEndX();
endY = staufsMove.getEndY();
//printf("Moving from %d,%d to %d,%d\n", startX, startY, endX, endY);
// Set the movement origin
setVariable(0, startY); // y
@ -1346,6 +1347,8 @@ void Script::o_cellmove() {
// Set the movement destination
setVariable(2, endY);
setVariable(3, endX);
free (board);
}
void Script::o_returnscript() {